Statistical profileOnline
Red Dirt 10x Monthly
164.152.122.145:28015 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#7,490
top 34%
Last wipe
15d ago
monthly schedule
Next wipe
7d 7h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #7,490 of all ranked servers, the top 34%, on player hours over the last seven days.
- Its current map went up 15d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Red Dirt 10x Monthly
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Wipe-day peak
5
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 7h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 7h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 02:57 UTC15d ago | 5 | – | running | 2 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Red Dirt 10x Monthly
What the server publishes and what was recorded
| Address | 164.152.122.145:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 6 max |
| Wipe schedule | monthly |
| Last wipe | 14 Oct 2026, 02:57 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Hellvetia x10 |Max5|Noob Friendly|Active Admin|Events| | EU · groups of 5 · 10x · monthly · 3 on average | 1 / 100 |
| Nyx - EU 10x | No BPs | Kits | Shop | EU · groups of 6 · 10x · monthly · 2 on average | 3 / 120 |
| BATYA RUST PVP [x1000000] | EU · groups of 7 · 1e+06x · monthly · 2 on average | 0 / 100 |
| TemplarGaming EU 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST W | EU · groups of 6 · 10x · weekly · 205 on average | 219 / 300 |
| TemplarGaming SEA 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST | EA · groups of 6 · 10x · weekly · 36 on average | 41 / 200 |
| [BR/LATAM] RUSTICO 10X | FULLWIPE 27/10 | SA · groups of 5 · 10x · weekly · 10 on average | 3 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
When does Red Dirt 10x Monthly wipe, and how often?
The force wipe is the only wipe Red Dirt 10x Monthly takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 15 days 8 hours ago. A monthly wipe schedule is published in its tags.
On Red Dirt 10x Monthly, what happens on wipe day?
Recent wipes drew an average peak of 5 players. 24 hours after the latest wipe, the crowd peaked.
About the server
How reliable is Red Dirt 10x Monthly, and is it online now?
At the latest check, Red Dirt 10x Monthly was online. About 1 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 October 2026.
What does the performance record of Red Dirt 10x Monthly show?
Average server fps over the last 48 hours was 116, with a low of 77. The world carried up to 28,603 entities, including buildings, deployables and all else. The peak memory use recorded was 2,007 MB. Players feel low fps and a rising entity count as lag.
What location has been recorded for Red Dirt 10x Monthly?
No region is given by Red Dirt 10x Monthly. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 164.152.122.145:28015 is its address.
What version of Rust has been recorded on Red Dirt 10x Monthly?
This release lists Red Dirt 10x Monthly on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for Red Dirt 10x Monthly?
At counting time Red Dirt 10x Monthly recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 2. An average of 0 players was recorded at 01:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is Red Dirt 10x Monthly placed?
For seven-day player hours, Red Dirt 10x Monthly is ranked #7,490, placing it in the top 34% of all ranked servers.
Lists and tags
Where does Red Dirt 10x Monthly appear among the Rust Census lists and filters?
The Rust Census lists that Red Dirt 10x Monthly fits are: 10x Rust servers, counted and Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Which meanings do the tags on Red Dirt 10x Monthly carry?
These are the tags Red Dirt 10x Monthly publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts6 (Group limit): The limit is 6 players per team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on Red Dirt 10x Monthly?
Size 2,500 and seed 1337: that is the procedural map on Red Dirt 10x Monthly, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: 2.
On Red Dirt 10x Monthly, what rules and settings are in force?
The name of Red Dirt 10x Monthly records a gather rate of 10x. The group limit is 6 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join Red Dirt 10x Monthly?
Enter client.connect 164.152.122.145:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts6
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts6 | Group limit The limit is 6 players per team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.