Statistical profileOffline
Vanilla Server
163.5.171.131:28025 checked 3d ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#8,454
top 38%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #8,454 of all ranked servers, the top 38%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on Vanilla Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 38% of all ranked servers, and #455 of the quad servers (top 55%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
15.9 days
between real wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 00:01 UTC4d ago | 1 | – | running | 1 |
| Fri 9 Oct, 03:12 UTC20d ago | – | – | 15.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Vanilla Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Vanilla Server
What the server publishes and what was recorded
| Address | 163.5.171.131:28025 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 00:01 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [BR] X-Sentinela PVE Mensal | SA · quad · monthly · 3 on average | 3 / 50 |
| Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. | NA · quad · monthly · 2 on average | 4 / 50 |
| AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLIN | OC · quad · monthly · 2 on average | 1 / 50 |
| Casual PVE Svenska Krigare | EU · quad · 1 on average | 4 / 20 |
| Noob Friendly PVE Server | EU · quad · monthly · 1 on average | 0 / 100 |
| Reforged Hybrid | PvE/PvP Zones | Zombies | Events | NA · quad · monthly · 20 on average | 23 / 140 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Vanilla Server wipe, and how often?
Too few wipes of Vanilla Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 4 days 19 hours.
How is wipe day run on Vanilla Server?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 2 hours after it began.
About the server
Is Vanilla Server up, and how well has it held up?
Last seen 3 days 13 hours ago, Vanilla Server is offline in this release. Of the 168 hours in the last 7 full days, it was up 10 of them, or 6%. The first sighting of it by Rust Census was on 9 October 2026.
Which location does Vanilla Server run from?
No region is published by Vanilla Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 163.5.171.131:28025 is its address.
What version of Rust has been recorded on Vanilla Server?
This release lists Vanilla Server on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for Vanilla Server?
At this release Vanilla Server is offline, having last been seen 3 days 13 hours ago. This release records a seven-day average of 1 players and a peak of 1.
How does Vanilla Server compare with other servers in the rankings?
For seven-day player hours, Vanilla Server is ranked #8,454, placing it in the top 38% of all ranked servers. Within quad servers this release ranks it #455.
Tag details
On Rust Census, which lists and filters carry Vanilla Server?
The Rust Census lists that Vanilla Server fits are: Community servers and Rust PvE servers, listed. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Softcore; Server tag: PvE ^p; Group limit: Quad; Last wipe: In the last week.
The tags on Vanilla Server: what do they indicate?
These are the tags Vanilla Server publishes for the game's server browser to read: gmsoftcore (Game mode): An easier ruleset applies: softcore; mp1 (Max players): The server holds 1 slots; ts4 (Group limit): The limit is 4 players per team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here; the danger comes from the world. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for Vanilla Server?
The game generates the procedural map on Vanilla Server.
On Vanilla Server, what rules and settings are in force?
No gather rate is recorded for Vanilla Server in its name. 4 players is the cap for a group (quad). It runs softcore, Facepunch's easier mode: you keep part of your loot. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join Vanilla Server?
You can open the console in Rust with F1 and enter client.connect 163.5.171.131:28025; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,^p,gmsoftcore,cs168909,ts4
Game
gmsoftcore | Game mode An easier ruleset applies: softcore. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts4 | Group limit The limit is 4 players per team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.