Statistical profileOffline
Sakuya
163.44.152.185:28015 checked 8d ago
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1. Main points
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#13,050
top 59%
Last wipe
21d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
- It ranks #13,050 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 21d ago.
2. Players
Figure 1: Players on Sakuya
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
0.9 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 12:19 UTC21d ago | 2 | – | running | 0 |
| Tue 6 Oct, 14:34 UTC22d ago | 2 | – | 0.9 days | 0 |
| Mon 5 Oct, 15:19 UTC23d ago | 2 | – | 1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Sakuya
4500 · seed 722508191
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 722508191 |
8. Server characteristics
Table 3: Characteristics of Sakuya
What the server publishes and what was recorded
| Address | 163.44.152.185:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 12:19 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 550 on average | 636 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 300 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 300 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 269 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 257 on average | 255 / 300 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Sakuya wipe, and how often?
Sakuya wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 21 days 6 hours.
How is wipe day run on Sakuya?
Recent wipes drew an average peak of 2 players. 1 hours after the latest wipe, the crowd peaked.
Server details
Is Sakuya up, and how well has it held up?
Last seen 8 days 15 hours ago, Sakuya is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.
In which location is Sakuya based?
A region is not published by Sakuya. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 163.44.152.185:28015 it is addressed.
On which Rust version does Sakuya operate?
Rust network protocol 2634 and build 166652 on Linux is the version Sakuya runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for Sakuya?
Sakuya is offline at present; its last recording was 8 days 15 hours ago.
How does Sakuya compare with other servers in the rankings?
The rank for Sakuya is #13,050 on seven-day player hours, in the top 59% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Sakuya?
Included in these Rust Census lists is Sakuya: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Sakuya: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags Sakuya publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on Sakuya?
Size 4,500 and seed 722508191: that is the procedural map on Sakuya, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is Sakuya configured, and what rules does it keep?
No gather rate is given in the name of Sakuya. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join Sakuya?
You can open the console in Rust with F1 and enter client.connect 163.44.152.185:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.