Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,366 players on 11,675 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust_PrivateServer_NTaka1010

163.44.122.206:28015 checked 13m ago

Release date
Next release
In five minutes (02:30 UTC)
Source
Live server queries
Server address
163.44.122.206:28015
First recorded
4 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak 2

Rank

#7,329

top 33%

Last wipe

25d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #7,329 of all ranked servers, the top 33%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on Rust_PrivateServer_NTaka1010

Players now and over time, UTC

AveragePeak
00.250.50.75103:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608003:0012:0022:0007:0016:0001:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct20 Oct25 Oct30 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rust_PrivateServer_NTaka1010

3500 · seed 1573025114

Map of Rust_PrivateServer_NTaka1010

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1573025114
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rust_PrivateServer_NTaka1010

What the server publishes and what was recorded

Address163.44.122.206:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 07:33 UTC
Hostname–
First seen4 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average48 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average91 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average275 / 300
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average12 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average343 / 375
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average267 / 300

10. Quick answers

From the figures on this page.

Wipe records

When does Rust_PrivateServer_NTaka1010 wipe, and how often?

With too few wipes of Rust_PrivateServer_NTaka1010 on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 25 days 19 hours.

Server record

How reliable is Rust_PrivateServer_NTaka1010, and is it online now?

At the latest check, Rust_PrivateServer_NTaka1010 was online. By its own reported uptime, it restarted about 5 days 10 hours ago. A total of 163 of 168 hours were up over 7 full days, which is 97% of the time. It was first seen by Rust Census on 4 October 2026.

How well does Rust_PrivateServer_NTaka1010 perform?

Over the last 48 hours, server fps averaged 65; the lowest reading was 39. Buildings, deployables and everything else in the world took the entity count to 77,690. Up to 2,896 MB of memory was used. Players feel low fps and a rising entity count as lag.

What location has been recorded for Rust_PrivateServer_NTaka1010?

No region is given by Rust_PrivateServer_NTaka1010. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 163.44.122.206:28015 is its address.

What version of Rust has been recorded on Rust_PrivateServer_NTaka1010?

The version in use on Rust_PrivateServer_NTaka1010 is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Rust_PrivateServer_NTaka1010?

Rust_PrivateServer_NTaka1010 stands at 0 players from 10 slots in this release. This release records a seven-day average of 0 players and a peak of 2. The busiest hour in the last 48 hours was 01:00 UTC, with an average of 0 players.

In the rankings of Rust servers, where is Rust_PrivateServer_NTaka1010 placed?

For seven-day player hours, Rust_PrivateServer_NTaka1010 is ranked #7,329, placing it in the top 33% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover Rust_PrivateServer_NTaka1010?

The Rust Census lists that Rust_PrivateServer_NTaka1010 fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Rust_PrivateServer_NTaka1010?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags Rust_PrivateServer_NTaka1010 publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for Rust_PrivateServer_NTaka1010?

Size 3,500 and seed 1573025114: that is the procedural map on Rust_PrivateServer_NTaka1010, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Rust_PrivateServer_NTaka1010?

No gather rate is given in the name of Rust_PrivateServer_NTaka1010. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to Rust_PrivateServer_NTaka1010?

Enter client.connect 163.44.122.206:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.