Statistical profileOnline
Rust_PrivateServer_NTaka1010
163.44.122.206:28015 checked 13m ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 2
Rank
#7,329
top 33%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #7,329 of all ranked servers, the top 33%, on player hours over the last seven days.
- Its current map went up 25d ago.
2. Players
Figure 1: Players on Rust_PrivateServer_NTaka1010
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rust_PrivateServer_NTaka1010
3500 · seed 1573025114
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 1573025114 |
8. Server characteristics
Table 3: Characteristics of Rust_PrivateServer_NTaka1010
What the server publishes and what was recorded
| Address | 163.44.122.206:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 07:33 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 486 on average | 48 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 91 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 275 / 300 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 12 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 343 / 375 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 267 / 300 |
10. Quick answers
From the figures on this page.
Wipe records
When does Rust_PrivateServer_NTaka1010 wipe, and how often?
With too few wipes of Rust_PrivateServer_NTaka1010 on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 25 days 19 hours.
Server record
How reliable is Rust_PrivateServer_NTaka1010, and is it online now?
At the latest check, Rust_PrivateServer_NTaka1010 was online. By its own reported uptime, it restarted about 5 days 10 hours ago. A total of 163 of 168 hours were up over 7 full days, which is 97% of the time. It was first seen by Rust Census on 4 October 2026.
How well does Rust_PrivateServer_NTaka1010 perform?
Over the last 48 hours, server fps averaged 65; the lowest reading was 39. Buildings, deployables and everything else in the world took the entity count to 77,690. Up to 2,896 MB of memory was used. Players feel low fps and a rising entity count as lag.
What location has been recorded for Rust_PrivateServer_NTaka1010?
No region is given by Rust_PrivateServer_NTaka1010. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 163.44.122.206:28015 is its address.
What version of Rust has been recorded on Rust_PrivateServer_NTaka1010?
The version in use on Rust_PrivateServer_NTaka1010 is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on Rust_PrivateServer_NTaka1010?
Rust_PrivateServer_NTaka1010 stands at 0 players from 10 slots in this release. This release records a seven-day average of 0 players and a peak of 2. The busiest hour in the last 48 hours was 01:00 UTC, with an average of 0 players.
In the rankings of Rust servers, where is Rust_PrivateServer_NTaka1010 placed?
For seven-day player hours, Rust_PrivateServer_NTaka1010 is ranked #7,329, placing it in the top 33% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Rust_PrivateServer_NTaka1010?
The Rust Census lists that Rust_PrivateServer_NTaka1010 fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Rust_PrivateServer_NTaka1010?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags Rust_PrivateServer_NTaka1010 publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for Rust_PrivateServer_NTaka1010?
Size 3,500 and seed 1573025114: that is the procedural map on Rust_PrivateServer_NTaka1010, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for Rust_PrivateServer_NTaka1010?
No gather rate is given in the name of Rust_PrivateServer_NTaka1010. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to Rust_PrivateServer_NTaka1010?
Enter client.connect 163.44.122.206:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.