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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 52,148 players on 11,694 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[JP]Null-Server A |PvE| 10/2

EA 163.44.120.31:28015 checked 13m ago

monthly wipes moddedoxidepve
Release date
Next release
In five minutes (01:50 UTC)
Source
Live server queries
Server address
163.44.120.31:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 3

Rank

#4,508

top 20% · #336 in EA

Last wipe

28d ago

monthly schedule

Next wipe

6d 17h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 3.
  • It ranks #4,508 of all ranked servers, the top 20%, and #336 in EA, on player hours over the last seven days.
  • Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [JP]Null-Server A |PvE| 10/2

Players now and over time, UTC

AveragePeak
00.511.5202:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608002:0011:0021:0006:0015:0000:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 20% of all ranked servers, top 62% in EA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

Wipe-day peak

12

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 17hThu 5 Nov, 19:00 UTCForce wipe FW
34d 17hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 24 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:51 UTC28d ago 12 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [JP]Null-Server A |PvE| 10/2

4096 · seed 1337

Map of [JP]Null-Server A |PvE| 10/2

Table 3: The world

As the server publishes it

MapCustom Map
Size4096
Seed1337

8. Server characteristics

Table 4: Characteristics of [JP]Null-Server A |PvE| 10/2

What the server publishes and what was recorded

Address163.44.120.31:28015
RegionEA
Max players100
Group limit50 max
Wipe schedulemonthly
Last wipe1 Oct 2026, 18:17 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼EA · groups of 8+ · monthly · 34 on average32 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average16 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average13 / 100
[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average11 / 100
【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average9 / 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average10 / 100

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on [JP]Null-Server A |PvE| 10/2?

The force wipe is the only wipe [JP]Null-Server A |PvE| 10/2 takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 28 days 7 hours. The tags list a wipe schedule of one month.

How is wipe day run on [JP]Null-Server A |PvE| 10/2?

Recent wipes drew an average peak of 12 players. On the latest wipe, 24 hours passed before the crowd peaked.

Server details

Is [JP]Null-Server A |PvE| 10/2 up, and how well has it held up?

[JP]Null-Server A |PvE| 10/2 is online at the time of this release. By its own reported uptime, it restarted about 3 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.

Does [JP]Null-Server A |PvE| 10/2 hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 47 server fps and a minimum of 31. Buildings, deployables and everything else in the world took the entity count to 164,692. The peak memory use recorded was 3,947 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is [JP]Null-Server A |PvE| 10/2 based?

In Asia [JP]Null-Server A |PvE| 10/2 lists itself, with its EA tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 163.44.120.31:28015 it is addressed.

On which Rust version does [JP]Null-Server A |PvE| 10/2 operate?

Rust network protocol 2635 and build 168909 on Linux is the version [JP]Null-Server A |PvE| 10/2 runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does [JP]Null-Server A |PvE| 10/2 carry?

The present count is 0 players on [JP]Null-Server A |PvE| 10/2, out of 100 slots. Averaged over seven days: 0 players, with a peak of 3. The busiest hour in the last 48 hours was 08:00 UTC, with an average of 2 players.

What position does [JP]Null-Server A |PvE| 10/2 hold in the server rankings?

On player hours over the last seven days [JP]Null-Server A |PvE| 10/2 stands at #4,508, #336 in Asia, in the top 20% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry [JP]Null-Server A |PvE| 10/2?

Included in these Rust Census lists is [JP]Null-Server A |PvE| 10/2: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on [JP]Null-Server A |PvE| 10/2 carry?

Read by the game's server browser, [JP]Null-Server A |PvE| 10/2 publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts50 (Group limit): The limit is 50 players per team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; EA (East Asia): The server browser files this server under East Asia. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on [JP]Null-Server A |PvE| 10/2?

Size 4,096 and seed 1337: that is the procedural map on [JP]Null-Server A |PvE| 10/2, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: Custom Map.

How is [JP]Null-Server A |PvE| 10/2 configured, and what rules does it keep?

The name of [JP]Null-Server A |PvE| 10/2 carries no gather rate. 50 players is the recorded group limit. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join [JP]Null-Server A |PvE| 10/2?

Enter client.connect 163.44.120.31:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://discord.com/invite/null-server.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts50,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players Slots: 100.
ts50Group limit The limit is 50 players per team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Region

EAEast Asia The server browser files this server under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.