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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 66,169 players on 11,766 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RustServer_28479

163.44.113.25:28015 checked 7m ago

Release date
Next release
In five minutes (12:10 UTC)
Source
Live server queries
Server address
163.44.113.25:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#14,662

top 66%

Last wipe

8d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,662 of all ranked servers, the top 66%, on player hours over the last seven days.
  • Its current map went up 8d ago.

2. Players

Figure 1: Players on RustServer_28479

Players now and over time, UTC

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020013:0022:0007:0015:0001:0010:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 14:16 UTC8d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RustServer_28479

3000 · seed 9644

Map of RustServer_28479

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed9644
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustServer_28479

What the server publishes and what was recorded

Address163.44.113.25:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 14:16 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average521 / 525
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average387 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average45 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average49 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average52 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average167 / 200

10. Quick answers

From the figures on this page.

Wipe details

When does RustServer_28479 wipe, and how often?

Too few wipes of RustServer_28479 are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 8 days 21 hours have passed since this world was made.

How is wipe day run on RustServer_28479?

The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

How reliable is RustServer_28479, and is it online now?

At the latest check, RustServer_28479 was online. By its own reported uptime, it restarted about 5 days 12 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.

Does RustServer_28479 hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 108; the lowest reading was 85. Buildings, deployables and everything else in the world took the entity count to 45,612. The peak memory use recorded was 3,041 MB. What players experience as lag is low fps combined with a climbing entity count.

Which location does RustServer_28479 run from?

No region is given by RustServer_28479. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 163.44.113.25:28015 is its address.

Which Rust version is RustServer_28479 running?

This release lists RustServer_28479 on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does RustServer_28479 carry?

At counting time RustServer_28479 recorded 0 players across 50 slots. Averaged over seven days: 0 players, with a peak of 1.

How does RustServer_28479 compare with other servers in the rankings?

The rank for RustServer_28479 is #14,662 on seven-day player hours, in the top 66% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover RustServer_28479?

These Rust Census lists include RustServer_28479: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on RustServer_28479: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags RustServer_28479 publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for RustServer_28479?

RustServer_28479 runs a procedural map of size 3,000 with seed 9644, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On RustServer_28479, what rules and settings are in force?

No gather rate is given in the name of RustServer_28479. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join RustServer_28479?

Enter client.connect 163.44.113.25:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.