Statistical profileOnline
RustServer_30910
163.44.112.83:28015 checked 13m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#8,906
top 40%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #8,906 of all ranked servers, the top 40%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on RustServer_30910
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:34 UTC26d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RustServer_30910
What the server publishes and what was recorded
| Address | 163.44.112.83:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 12:31 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 291 / 300 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 269 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 24 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 21 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 39 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 125 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
When does RustServer_30910 wipe, and how often?
Too few wipes of RustServer_30910 are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 20 hours have passed since this world was made.
What should you expect on wipe day at RustServer_30910?
Recent wipes drew an average peak of 2 players. On the latest wipe, 2 hours passed before the crowd peaked.
Server details
Is RustServer_30910 up, and how well has it held up?
At the latest check, RustServer_30910 was online. The uptime it reports puts the last restart at about 5 days 9 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of RustServer_30910 show?
Over the last 48 hours, server fps averaged 55; the lowest reading was 38. Buildings, deployables and everything else in the world took the entity count to 133,815. The peak memory use recorded was 4,741 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for RustServer_30910?
A region is not published by RustServer_30910. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 163.44.112.83:28015 is its address.
On which Rust version does RustServer_30910 operate?
The version in use on RustServer_30910 is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does RustServer_30910 carry?
RustServer_30910 stands at 0 players from 50 slots in this release. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 01:00 UTC, with an average of 1 players.
What position does RustServer_30910 hold in the server rankings?
The rank for RustServer_30910 is #8,906 on seven-day player hours, in the top 40% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover RustServer_30910?
The Rust Census lists that RustServer_30910 fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on RustServer_30910: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags RustServer_30910 publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for RustServer_30910?
RustServer_30910 runs a procedural map of size 5,000 with seed 16817, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is RustServer_30910 configured, and what rules does it keep?
No gather rate is given in the name of RustServer_30910. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join RustServer_30910?
You can open the console in Rust with F1 and enter client.connect 163.44.112.83:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.