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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 40,419 players on 11,701 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RustServer_32463

163.44.103.43:28015 checked 11m ago

Release date
Next release
In five minutes (01:50 UTC)
Source
Live server queries
Server address
163.44.103.43:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,349

top 69%

Last wipe

9d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,349 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 9d ago.

2. Players

Figure 1: Players on RustServer_32463

Players now and over time, UTC

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510002:0011:0020:0005:0014:0000:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 06:23 UTC9d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RustServer_32463

4500 · seed 341233957

Map of RustServer_32463

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed341233957
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustServer_32463

What the server publishes and what was recorded

Address163.44.103.43:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe19 Oct 2026, 06:23 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average187 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average120 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average19 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average11 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average20 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average28 / 225

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for RustServer_32463: what is it?

Too few wipes of RustServer_32463 are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 9 days 19 hours ago.

On RustServer_32463, what happens on wipe day?

Recent wipes drew an average peak of 1 players. 21 hours after the latest wipe, the crowd peaked.

Server record

Is RustServer_32463 up, and how well has it held up?

RustServer_32463 is online at the time of this release. About 5 days 2 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of RustServer_32463 show?

Average server fps over the last 48 hours was 76, with a low of 52. The world carried up to 120,127 entities, including buildings, deployables and all else. The peak memory use recorded was 4,170 MB. What players experience as lag is low fps combined with a climbing entity count.

Which location does RustServer_32463 run from?

No region is given by RustServer_32463. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 163.44.103.43:28015 is its address.

Which Rust version is RustServer_32463 running?

The version in use on RustServer_32463 is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for RustServer_32463?

The present count is 0 players on RustServer_32463, out of 50 slots. The seven-day average for this server is 0 players.

What position does RustServer_32463 hold in the server rankings?

The rank for RustServer_32463 is #15,349 on seven-day player hours, in the top 69% of ranked servers.

Tag details

On Rust Census, which lists and filters carry RustServer_32463?

The Rust Census lists that RustServer_32463 fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on RustServer_32463 carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags RustServer_32463 publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for RustServer_32463?

The procedural map on RustServer_32463 is generated by the game, measures 4,500 and carries seed 341233957. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is RustServer_32463 configured, and what rules does it keep?

No gather rate is recorded for RustServer_32463 in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join RustServer_32463?

Enter client.connect 163.44.103.43:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.