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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 81,723 players on 11,855 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RustServer_22919

163.44.100.211:28015 checked 9m ago

Release date
Next release
In five minutes (15:05 UTC)
Source
Live server queries
Server address
163.44.100.211:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,344

top 69%

Last wipe

102d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,344 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 102d ago.

2. Players

Figure 1: Players on RustServer_22919

Players now and over time, UTC

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040016:0001:0010:0019:0004:0013:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RustServer_22919

3000 · seed 20291

Map of RustServer_22919

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed20291
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustServer_22919

What the server publishes and what was recorded

Address163.44.100.211:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe19 Jul 2026, 04:47 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average509 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average443 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average0 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average65 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average0 / 250
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26 / 250

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for RustServer_22919: what is it?

With too few wipes of RustServer_22919 on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 102 days 10 hours.

About the server

Is RustServer_22919 up, and how well has it held up?

RustServer_22919 is online at the time of this release. By its own reported uptime, it restarted about 5 days 15 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.

Does RustServer_22919 hold a steady frame rate and connection?

Average server fps over the last 48 hours was 201, with a low of 114. The world carried up to 48,714 entities, including buildings, deployables and all else. Up to 2,326 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for RustServer_22919?

No region is given by RustServer_22919. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 163.44.100.211:28015 is its address.

Which Rust version is RustServer_22919 running?

This release lists RustServer_22919 on Rust network protocol 2631 and build 158240, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on RustServer_22919?

RustServer_22919 stands at 0 players from 50 slots in this release. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is RustServer_22919 placed?

For seven-day player hours, RustServer_22919 is ranked #15,344, placing it in the top 69% of all ranked servers.

Tags, lists

Where does RustServer_22919 appear among the Rust Census lists and filters?

These Rust Census lists include RustServer_22919: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on RustServer_22919?

These are the tags RustServer_22919 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2631 (Protocol): To connect, your game version must match protocol 2631; cs158240 (Build): Build 158240 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for RustServer_22919?

RustServer_22919 runs a procedural map of size 3,000 with seed 20291, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is RustServer_22919 configured, and what rules does it keep?

The name of RustServer_22919 carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join RustServer_22919?

Enter client.connect 163.44.100.211:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players 50 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2631Protocol To connect, your game version must match protocol 2631.
cs158240Build Build 158240 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.