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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 82,123 players on 11,826 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

sfm

163.245.198.22:28015 checked 5d ago

Release date
Next release
In five minutes (03:00 UTC)
Source
Live server queries
Server address
163.245.198.22:28015
First recorded
24 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,335

top 69%

Last wipe

5d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 5d ago.

2. Players

Figure 1: Players on sfm

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 02:28 UTC5d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of sfm

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of sfm

What the server publishes and what was recorded

Address163.245.198.22:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 02:28 UTC
Hostname–
First seen24 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average546 / 625
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average433 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average162 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average59 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average199 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average314 / 225

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for sfm: what is it?

With too few wipes of sfm on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 5 days 12 hours ago.

How is wipe day run on sfm?

The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server details

What does the record show for the uptime and current status of sfm?

The latest count records sfm as offline, last seen 5 days 11 hours ago. 0 of 96 hours on across the last 4 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 24 October 2026.

Which location does sfm run from?

No region is given by sfm. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 163.245.198.22:28015 is its address.

What version of Rust has been recorded on sfm?

Rust network protocol 2635 and build 168909 on Linux is the version sfm runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for sfm?

The last count for sfm was 5 days 11 hours ago; it is offline at present. The seven-day average for this server is 0 players.

How does sfm compare with other servers in the rankings?

For seven-day player hours, sfm is ranked #15,335, placing it in the top 69% of all ranked servers.

Lists and tags

Where does sfm appear among the Rust Census lists and filters?

Included in these Rust Census lists is sfm: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on sfm carry?

Read by the game's server browser, sfm publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for sfm?

sfm runs a procedural map, which the game generates.

On sfm, what rules and settings are in force?

No gather rate is given in the name of sfm. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to sfm?

Enter client.connect 163.245.198.22:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players 50 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.