Statistical profileOffline
FireRust TEST SERVER
EU 162.55.236.48:29015 checked 1d ago
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1. Main points
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#6,419
top 29% · #1914 in EU
Last wipe
24d ago
biweekly schedule
Next wipe
3d 5h
Sun 1 Nov, 06:20 UTC
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #6,419 of all ranked servers, the top 29%, and #1914 in EU, on player hours over the last seven days.
- Its current map went up 24d ago; the next wipe is expected Sunday 1 November, 06:20 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on FireRust TEST SERVER
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 29% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Sunday 1 November, 06:20 UTC, in 3d 5h. Its biweekly schedule tag · low confidence
Wipe-day peak
2
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 3d 5h | Sun 1 Nov, 06:20 UTC | Own schedule |
| 7d 18h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 17d 5h | Sun 15 Nov, 06:20 UTC | Own schedule |
| 31d 5h | Sun 29 Nov, 06:20 UTC | Own schedule |
| 35d 18h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 06:20 UTC24d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of FireRust TEST SERVER
4250 · seed 1471259668
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 1471259668 |
8. Server characteristics
Table 4: Characteristics of FireRust TEST SERVER
What the server publishes and what was recorded
| Address | 162.55.236.48:29015 |
|---|---|
| Region | EU |
| Max players | 10 |
| Group limit | 5 max |
| Wipe schedule | biweekly |
| Last wipe | 4 Oct 2026, 06:20 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВ | EU · groups of 5 · biweekly · 1 on average | 0 / 200 |
| Rusty Moose |EU Low| | EU · groups of 6 · biweekly · 8 on average | 10 / 200 |
| [GER]DuKs#1 Anfängerfreundlich - PVP, low Upkeep, Raid Times | EU · groups of 5 · biweekly · 3 on average | 0 / 100 |
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 | EU · groups of 5 · weekly · 77 on average | 2 / 250 |
| SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 58 on average | 17 / 150 |
| UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE | EU · groups of 6 · 2x · biweekly · 2 on average | 1 / 150 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for FireRust TEST SERVER: what is it?
Too few wipes of FireRust TEST SERVER are recorded to confirm its schedule, so its tag is followed by the prediction. On Sunday 1 November at 06:20 UTC the next wipe is expected. The present world dates from 24 days 18 hours. The tags list a fortnightly wipe schedule.
What should you expect on wipe day at FireRust TEST SERVER?
Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 16 hours after it began.
About the server
What does the record show for the uptime and current status of FireRust TEST SERVER?
FireRust TEST SERVER is offline at the time of this release; it was last seen 28 hours ago. By its own reported uptime, it restarted about 4 hours ago. A total of 22 of 168 hours were up over 7 full days, which is 13% of the time. It was first seen by Rust Census on 15 September 2026.
How well does FireRust TEST SERVER perform?
The figures for the last 48 hours give an average of 38 server fps and a minimum of 30. The world carried up to 126,237 entities, including buildings, deployables and all else. The peak memory use recorded was 4,214 MB. What players experience as lag is low fps combined with a climbing entity count.
In which location is FireRust TEST SERVER based?
With its EU tag, FireRust TEST SERVER lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 162.55.236.48:29015 it is addressed.
What version of Rust has been recorded on FireRust TEST SERVER?
The version in use on FireRust TEST SERVER is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does FireRust TEST SERVER carry?
The last count for FireRust TEST SERVER was 28 hours ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 1. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 1 players.
What position does FireRust TEST SERVER hold in the server rankings?
On player hours over the last seven days FireRust TEST SERVER stands at #6,419, #1,914 in Europe, in the top 29% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry FireRust TEST SERVER?
These Rust Census lists include FireRust TEST SERVER: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
The tags on FireRust TEST SERVER: what do they indicate?
These are the tags FireRust TEST SERVER publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts5 (Group limit): The limit is 5 players per team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^b (Biweekly): A wipe is run once a fortnight; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for FireRust TEST SERVER?
The procedural map on FireRust TEST SERVER is generated by the game, measures 4,250 and carries seed 1471259668. Size and seed together fix the map, so you can view it on RustMaps from this page.
On FireRust TEST SERVER, what rules and settings are in force?
No gather rate is given in the name of FireRust TEST SERVER. No group exceeds 5 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join FireRust TEST SERVER?
You can open the console in Rust with F1 and enter client.connect 162.55.236.48:29015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts5,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts5 | Group limit The limit is 5 players per team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^b | Biweekly A wipe is run once a fortnight. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.