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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,296 players on 11,698 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

ojasolo

162.43.92.77:28015 checked 12m ago

Release date
Next release
In five minutes (11:40 UTC)
Source
Live server queries
Server address
162.43.92.77:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,411

top 69%

Last wipe

24d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 1 slots.
  • It ranks #15,411 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on ojasolo

Players now and over time, UTC

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040012:0021:0006:0016:0001:0010:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

18.7 days

between real wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 4 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 03:57 UTC24d ago 0 – running 0
Tue 15 Sep, 11:10 UTC43d ago 0 – 18.7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of ojasolo

3000 · seed 50000

Map of ojasolo

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of ojasolo

What the server publishes and what was recorded

Address162.43.92.77:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 03:57 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average657 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average411 / 425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average45 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average47 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average175 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average107 / 125

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on ojasolo?

The rhythm of ojasolo's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 24 days 7 hours have passed since this world was made.

What should you expect on wipe day at ojasolo?

Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server record

How reliable is ojasolo, and is it online now?

This release records ojasolo as online. About 10 days 16 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. First recorded by Rust Census on 13 September 2026.

What does the performance record of ojasolo show?

Over the last 48 hours, server fps averaged 199; the lowest reading was 138. The world carried up to 48,479 entities, including buildings, deployables and all else. Up to 2,758 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does ojasolo run from?

A region is not published by ojasolo. Rust Census does not look up where the machine stands; it shows where a server says it is. At 162.43.92.77:28015 it is addressed.

What version of Rust has been recorded on ojasolo?

Rust network protocol 2634 and build 167781 on Linux is the version ojasolo runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does ojasolo carry?

The present count is 0 players on ojasolo, out of 1 slots. This release gives a seven-day average of 0 players.

What position does ojasolo hold in the server rankings?

The rank for ojasolo is #15,411 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry ojasolo?

The Rust Census lists that ojasolo fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on ojasolo: what do they indicate?

Read by the game's server browser, ojasolo publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for ojasolo?

Size 3,000 and seed 50000: that is the procedural map on ojasolo, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for ojasolo?

No gather rate is recorded for ojasolo in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to ojasolo?

Enter client.connect 162.43.92.77:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players Slots: 1.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build The server runs game build 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.