Statistical profileOnline
Rust Server
162.43.86.53:28015 checked 25m ago
Connect to this server
1. Main points
Players now
0/ 15
0% full
7-day average
0
peak 2
Rank
#8,124
top 36%
No wipes
resets
14 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- There were 0 players on it, 0% of its 15 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #8,124 of all ranked servers, the top 36%, on player hours over the last seven days.
- It makes a new world every few hours (14 this week): those are resets, not wipes.
2. Players
Figure 1: Players on Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 17:10 UTC7h ago | – | – | – | 0 |
| Thu 29 Oct, 16:53 UTC7h ago | – | – | – | 0 |
| Thu 29 Oct, 15:44 UTC8h ago | – | – | – | 0 |
| Sun 25 Oct, 17:47 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 16:52 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 16:00 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 15:33 UTC5d ago | – | – | – | 1 |
| Sat 24 Oct, 07:12 UTC5d ago | – | – | – | 0 |
| Sat 24 Oct, 00:27 UTC6d ago | – | – | – | 1 |
| Fri 23 Oct, 20:32 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 18:26 UTC6d ago | – | – | – | 1 |
| Fri 23 Oct, 15:41 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 15:06 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 12:54 UTC6d ago | – | – | – | 0 |
Source: Live server queries, Rust Census
6. Map
7. Server characteristics
Table 3: Characteristics of Rust Server
What the server publishes and what was recorded
| Address | 162.43.86.53:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 23 Oct 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Cozy Rust PvE | EU · groups of 8+ · monthly · 1 on average | 1 / 70 |
9. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Rust Server?
No reset on Rust Server counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.
Server record
What does the record show for the uptime and current status of Rust Server?
At the latest check, Rust Server was online. About 5 hours ago is when it last restarted, according to the uptime it reports. Of the 144 hours in the last 6 full days, it was up 49 of them, or 34%. First recorded by Rust Census on 23 October 2026.
What does the performance record of Rust Server show?
The figures for the last 48 hours give an average of 178 server fps and a minimum of 51. Buildings, deployables and everything else in the world took the entity count to 49,116. Memory use reached 1,725 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
Which location does Rust Server run from?
No region is published by Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 162.43.86.53:28015 it is addressed.
What version of Rust has been recorded on Rust Server?
This release lists Rust Server on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Rust Server carry?
At counting time Rust Server recorded 0 players across 15 slots. This release records a seven-day average of 0 players and a peak of 2. An average of 1 players was recorded at 07:00 UTC, the busiest hour of the last 48.
What position does Rust Server hold in the server rankings?
For seven-day player hours, Rust Server is ranked #8,124, placing it in the top 36% of all ranked servers.
Tag details
Which Rust Census filters and lists cover Rust Server?
These Rust Census lists include Rust Server: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
The tags on Rust Server: what do they indicate?
These are the tags Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on Rust Server?
The procedural map on Rust Server is generated by the game, measures 2,800 and carries seed 50000. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for Rust Server?
The name of Rust Server carries no gather rate. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join Rust Server?
Enter client.connect 162.43.86.53:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp15 | Max players The server holds 15 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.