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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,571 players on 11,704 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust Server

162.43.86.53:28015 checked 25m ago

moddedoxidepve
Release date
Next release
In five minutes (00:20 UTC)
Source
Live server queries
Server address
162.43.86.53:28015
First recorded
23 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 15

0% full

7-day average

0

peak 2

Rank

#8,124

top 36%

No wipes

resets

14 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • There were 0 players on it, 0% of its 15 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #8,124 of all ranked servers, the top 36%, on player hours over the last seven days.
  • It makes a new world every few hours (14 this week): those are resets, not wipes.

2. Players

Figure 1: Players on Rust Server

Players now and over time, UTC

AveragePeak
00.250.50.75123:0004:0009:0013:0018:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040023:0004:0009:0013:0018:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 17:10 UTC7h ago – – – 0
Thu 29 Oct, 16:53 UTC7h ago – – – 0
Thu 29 Oct, 15:44 UTC8h ago – – – 0
Sun 25 Oct, 17:47 UTC4d ago – – – 0
Sun 25 Oct, 16:52 UTC4d ago – – – 0
Sun 25 Oct, 16:00 UTC4d ago – – – 1
Sat 24 Oct, 15:33 UTC5d ago – – – 1
Sat 24 Oct, 07:12 UTC5d ago – – – 0
Sat 24 Oct, 00:27 UTC6d ago – – – 1
Fri 23 Oct, 20:32 UTC6d ago – – – 0

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of Rust Server

2800 · seed 50000

Map of Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size2800
Seed50000
Open on RustMaps

7. Server characteristics

Table 3: Characteristics of Rust Server

What the server publishes and what was recorded

Address162.43.86.53:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen23 Oct 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Cozy Rust PvEEU · groups of 8+ · monthly · 1 on average1 / 70

9. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Rust Server?

No reset on Rust Server counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.

Server record

What does the record show for the uptime and current status of Rust Server?

At the latest check, Rust Server was online. About 5 hours ago is when it last restarted, according to the uptime it reports. Of the 144 hours in the last 6 full days, it was up 49 of them, or 34%. First recorded by Rust Census on 23 October 2026.

What does the performance record of Rust Server show?

The figures for the last 48 hours give an average of 178 server fps and a minimum of 51. Buildings, deployables and everything else in the world took the entity count to 49,116. Memory use reached 1,725 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

Which location does Rust Server run from?

No region is published by Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 162.43.86.53:28015 it is addressed.

What version of Rust has been recorded on Rust Server?

This release lists Rust Server on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does Rust Server carry?

At counting time Rust Server recorded 0 players across 15 slots. This release records a seven-day average of 0 players and a peak of 2. An average of 1 players was recorded at 07:00 UTC, the busiest hour of the last 48.

What position does Rust Server hold in the server rankings?

For seven-day player hours, Rust Server is ranked #8,124, placing it in the top 36% of all ranked servers.

Tag details

Which Rust Census filters and lists cover Rust Server?

These Rust Census lists include Rust Server: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

The tags on Rust Server: what do they indicate?

These are the tags Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on Rust Server?

The procedural map on Rust Server is generated by the game, measures 2,800 and carries seed 50000. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Rust Server?

The name of Rust Server carries no gather rate. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join Rust Server?

Enter client.connect 162.43.86.53:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp15Max players The server holds 15 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.