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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 36,679 players on 11,628 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RustServer

162.43.4.36:28015 checked 9m ago

Release date
Next release
In five minutes (06:30 UTC)
Source
Live server queries
Server address
162.43.4.36:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,419

top 69%

Last wipe

11d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,419 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 11d ago.

2. Players

Figure 1: Players on RustServer

Players now and over time, UTC

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020007:0016:0001:0011:0020:0005:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:59 UTC11d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RustServer

3000 · seed 19686

Map of RustServer

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed19686
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustServer

What the server publishes and what was recorded

Address162.43.4.36:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 10:59 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average288 / 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average21 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average14 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average176 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average88 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average22 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for RustServer: what is it?

The rhythm of RustServer's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 11 days 19 hours.

On RustServer, what happens on wipe day?

An average of 0 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

Is RustServer up, and how well has it held up?

At the latest check, RustServer was online. By its own reported uptime, it restarted about 10 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 13 September 2026.

Does RustServer hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 112; the lowest reading was 74. Buildings, deployables and everything else in the world took the entity count to 49,717. Up to 2,751 MB of memory was used. Players feel low fps and a rising entity count as lag.

What location has been recorded for RustServer?

No region is given by RustServer. Rust Census does not look up where the machine stands; it shows where a server says it is. At 162.43.4.36:28015 it is addressed.

On which Rust version does RustServer operate?

Rust network protocol 2634 and build 167781 on Linux is the version RustServer runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does RustServer carry?

At counting time RustServer recorded 0 players across 50 slots. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is RustServer placed?

For seven-day player hours, RustServer is ranked #15,419, placing it in the top 69% of all ranked servers.

Lists and tags

Where does RustServer appear among the Rust Census lists and filters?

The Rust Census lists that RustServer fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on RustServer?

These are the tags RustServer publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on RustServer?

Size 3,000 and seed 19686: that is the procedural map on RustServer, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for RustServer?

No gather rate is recorded for RustServer in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join RustServer?

Enter client.connect 162.43.4.36:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Build 167781 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.