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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,834 players on 11,696 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

yubisake fingers

162.43.37.158:28015 checked 12m ago

Release date
Next release
In five minutes (02:00 UTC)
Source
Live server queries
Server address
162.43.37.158:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#15,353

top 69%

Last wipe

20d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 5 slots.
  • It ranks #15,353 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 20d ago.

2. Players

Figure 1: Players on yubisake fingers

Players now and over time, UTC

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040003:0012:0021:0005:0014:0000:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

19.3 days

between real wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 8 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 21:23 UTC20d ago 0 – running 0
Sat 19 Sep, 14:26 UTC39d ago 2 halved by day 1 19.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of yubisake fingers

1500 · seed 34567

Map of yubisake fingers

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed34567
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of yubisake fingers

What the server publishes and what was recorded

Address162.43.37.158:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 21:23 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average173 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average119 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average13 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average19 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average23 / 225

10. Quick answers

From the figures on this page.

Wipe schedule

When does yubisake fingers wipe, and how often?

Too few wipes of yubisake fingers are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 20 days 4 hours ago.

On yubisake fingers, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Server details

How reliable is yubisake fingers, and is it online now?

At the latest check, yubisake fingers was online. By its own reported uptime, it restarted about 11 days 5 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 13 September 2026.

Does yubisake fingers hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 229; the lowest reading was 135. The world carried up to 7,157 entities, including buildings, deployables and all else. Memory use reached 1,432 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

Which location does yubisake fingers run from?

A region is not published by yubisake fingers. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 162.43.37.158:28015 it is addressed.

Which Rust version is yubisake fingers running?

Rust network protocol 2634 and build 167781 on Linux is the version yubisake fingers runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does yubisake fingers carry?

The present count is 0 players on yubisake fingers, out of 5 slots. This release gives a seven-day average of 0 players.

What position does yubisake fingers hold in the server rankings?

For seven-day player hours, yubisake fingers is ranked #15,353, placing it in the top 69% of all ranked servers.

Tag details

Which Rust Census filters and lists cover yubisake fingers?

These Rust Census lists include yubisake fingers: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on yubisake fingers: what do they indicate?

Read by the game's server browser, yubisake fingers publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on yubisake fingers?

yubisake fingers runs a procedural map of size 1,500 with seed 34567, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On yubisake fingers, what rules and settings are in force?

The name of yubisake fingers carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join yubisake fingers?

Enter client.connect 162.43.37.158:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players 5 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Build 167781 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.