Statistical profileOnline
RustServer
162.43.37.139:28015 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,323 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 23d ago.
2. Players
Figure 1: Players on RustServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
18.5 days
between real wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 09:18 UTC23d ago | 0 | – | running | 0 |
| Thu 17 Sep, 20:27 UTC41d ago | 0 | – | 18.5 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RustServer
What the server publishes and what was recorded
| Address | 162.43.37.139:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 09:18 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 481 / 525 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 402 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 55 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 44 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 50 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 158 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
When does RustServer wipe, and how often?
Too few wipes of RustServer are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 23 days 2 hours have passed since this world was made.
On RustServer, what happens on wipe day?
An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
Server record
What does the record show for the uptime and current status of RustServer?
RustServer is online at the time of this release. The uptime it reports puts the last restart at about 11 days 13 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of RustServer show?
Over the last 48 hours, server fps averaged 168; the lowest reading was 113. The world carried up to 49,618 entities, including buildings, deployables and all else. Up to 2,809 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does RustServer run from?
A region is not published by RustServer. Rust Census does not look up where the machine stands; it shows where a server says it is. At 162.43.37.139:28015 it is addressed.
On which Rust version does RustServer operate?
This release lists RustServer on Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for RustServer?
The present count is 0 players on RustServer, out of 50 slots. The seven-day average for this server is 0 players.
How does RustServer compare with other servers in the rankings?
The rank for RustServer is #15,323 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry RustServer?
The Rust Census lists that RustServer fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on RustServer: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set are the tags RustServer publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for RustServer?
The procedural map on RustServer is generated by the game, measures 3,000 and carries seed 19686. The same size and seed produce the same map; RustMaps shows it from this page.
On RustServer, what rules and settings are in force?
No gather rate is recorded for RustServer in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join RustServer?
Enter client.connect 162.43.37.139:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.