Statistical profileOnline
RustServer
162.43.32.30:28015 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak 1
Rank
#9,406
top 42%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 1 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #9,406 of all ranked servers, the top 42%, on player hours over the last seven days.
- Its current map went up 25d ago.
2. Players
Figure 1: Players on RustServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in, with 1 in the queue.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 17:57 UTC25d ago | 1+1 queue | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RustServer
3800 · seed 1658503208
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3800 |
| Seed | 1658503208 |
8. Server characteristics
Table 3: Characteristics of RustServer
What the server publishes and what was recorded
| Address | 162.43.32.30:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 17:57 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 545 on average | 688 / 750 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 478 / 500 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 305 on average | 49 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 305 on average | 61 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 267 on average | 163 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 263 on average | 225 / 250 |
10. Quick answers
From the figures on this page.
Wipe records
When does RustServer wipe, and how often?
Too few wipes of RustServer are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 25 days 21 hours.
How is wipe day run on RustServer?
An average of 1 players attended at peak across recent wipes. 1 more were waiting in the queue when the crowd peaked 1 hours into the latest wipe.
About the server
How reliable is RustServer, and is it online now?
RustServer is online at the time of this release. By its own reported uptime, it restarted about 3 days 3 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. First recorded by Rust Census on 13 September 2026.
What does the performance record of RustServer show?
Average server fps over the last 48 hours was 102, with a low of 59. Buildings, deployables and everything else in the world took the entity count to 83,579. The peak memory use recorded was 2,652 MB. What players experience as lag is low fps combined with a climbing entity count.
In which location is RustServer based?
A region is not published by RustServer. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 162.43.32.30:28015 it is addressed.
What version of Rust has been recorded on RustServer?
Rust network protocol 2635 and build 168909 on Linux is the version RustServer runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for RustServer?
The present count is 0 players on RustServer, out of 1 slots. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 1 players.
What position does RustServer hold in the server rankings?
The rank for RustServer is #9,406 on seven-day player hours, in the top 42% of ranked servers.
Tag details
Which Rust Census filters and lists cover RustServer?
These Rust Census lists include RustServer: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on RustServer?
gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags RustServer publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for RustServer?
Size 3,800 and seed 1658503208: that is the procedural map on RustServer, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On RustServer, what rules and settings are in force?
No gather rate is given in the name of RustServer. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join RustServer?
You can open the console in Rust with F1 and enter client.connect 162.43.32.30:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players 1 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.