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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,296 players on 11,698 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

YAKOCHU

162.43.32.28:28015 checked 9d ago

pve
Release date
Next release
In five minutes (20:05 UTC)
Source
Live server queries
Server address
162.43.32.28:28015
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 3

0% full

7-day average

0

peak –

Rank

#15,256

top 69%

Last wipe

40d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 3 slots.
  • It ranks #15,256 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 40d ago.

2. Players

Figure 1: Players on YAKOCHU

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 05:18 UTC40d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of YAKOCHU

5000 · seed 20260918

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size5000
Seed20260918
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of YAKOCHU

What the server publishes and what was recorded

Address162.43.32.28:28015
Region–
Max players3
Group limit8, the default
Wipe schedule–
Last wipe18 Sep 2026, 08:19 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 53 on average15 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 34 on average17 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average16 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average43 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average9 / 150
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 18 on average5 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does YAKOCHU wipe, and how often?

With too few wipes of YAKOCHU on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 40 days 3 hours have passed since this world was made.

How is wipe day run on YAKOCHU?

The average busiest point of its recent wipes drew 2 players. On the latest wipe, 8 hours passed before the crowd peaked.

About the server

What does the record show for the uptime and current status of YAKOCHU?

Last seen 9 days 15 hours ago, YAKOCHU is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 17 September 2026.

In which location is YAKOCHU based?

No region is published by YAKOCHU. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 162.43.32.28:28015 is its address.

Which Rust version is YAKOCHU running?

Rust network protocol 2633 and build 164530 on Linux is the version YAKOCHU runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for YAKOCHU?

At this release YAKOCHU is offline, having last been seen 9 days 15 hours ago.

How does YAKOCHU compare with other servers in the rankings?

For seven-day player hours, YAKOCHU is ranked #15,256, placing it in the top 69% of all ranked servers.

Tags, lists

Where does YAKOCHU appear among the Rust Census lists and filters?

The Rust Census lists that YAKOCHU fits are: Community servers and Rust PvE servers, listed. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What is meant by each tag shown on YAKOCHU?

These are the tags YAKOCHU publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp3 (Max players): Slots: 3; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^p (PvE): Player-versus-player fighting is off; the world provides the danger. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for YAKOCHU?

YAKOCHU runs a procedural map of size 5,000 with seed 20260918, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On YAKOCHU, what rules and settings are in force?

The name of YAKOCHU carries no gather rate. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join YAKOCHU?

You can open the console in Rust with F1 and enter client.connect 162.43.32.28:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp3,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp3Max players Slots: 3.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Your game must run protocol 2633 to join.
cs164530Build Game build: 164530.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.