Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 38,205 players on 11,684 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RustServer

162.43.27.37:28015 checked 13m ago

Release date
Next release
In five minutes (02:25 UTC)
Source
Live server queries
Server address
162.43.27.37:28015
First recorded
20 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,353

top 69%

Last wipe

19d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,353 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 19d ago.

2. Players

Figure 1: Players on RustServer

Players now and over time, UTC

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040003:0012:0021:0006:0015:0001:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 10:42 UTC19d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RustServer

3000 · seed 19686

Map of RustServer

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed19686
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustServer

What the server publishes and what was recorded

Address162.43.27.37:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 10:42 UTC
Hostname–
First seen20 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average168 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average121 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average17 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average15 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average17 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average25 / 200

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for RustServer: what is it?

The rhythm of RustServer's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 19 days 15 hours.

What should you expect on wipe day at RustServer?

Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server details

What does the record show for the uptime and current status of RustServer?

At the latest check, RustServer was online. About 11 days 3 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 20 September 2026.

What does the performance record of RustServer show?

The figures for the last 48 hours give an average of 187 server fps and a minimum of 123. The world carried up to 49,657 entities, including buildings, deployables and all else. Up to 2,886 MB of memory was used. Players feel low fps and a rising entity count as lag.

In which location is RustServer based?

No region is given by RustServer. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 162.43.27.37:28015 is its address.

What version of Rust has been recorded on RustServer?

This release lists RustServer on Rust network protocol 2634 and build 167781, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does RustServer carry?

The present count is 0 players on RustServer, out of 50 slots. Averaged across seven days, the count is 0 players.

How does RustServer compare with other servers in the rankings?

For seven-day player hours, RustServer is ranked #15,353, placing it in the top 69% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover RustServer?

These Rust Census lists include RustServer: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on RustServer?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags RustServer publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for RustServer?

RustServer runs a procedural map of size 3,000 with seed 19686, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for RustServer?

The name of RustServer carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to RustServer?

Enter client.connect 162.43.27.37:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Build 167781 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.