Statistical profileOnline
Rust Server
162.43.21.201:28015 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,358
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 10 slots.
- It ranks #15,358 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
6.6 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:19 UTC26d ago | 0 | – | running | 0 |
| Sun 20 Sep, 06:48 UTC38d ago | 1 | halved by day 1 | 12.3 days | 0 |
| Sat 19 Sep, 07:49 UTC39d ago | 1 | – | 1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rust Server
3500 · seed 595052069
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 595052069 |
8. Server characteristics
Table 3: Characteristics of Rust Server
What the server publishes and what was recorded
| Address | 162.43.21.201:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 14:19 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 555 on average | 135 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 116 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 12 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 286 on average | 23 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 10 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 19 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
When does Rust Server wipe, and how often?
No next wipe can be predicted for Rust Server, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 26 days 13 hours ago.
How is wipe day run on Rust Server?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.
About the server
What does the record show for the uptime and current status of Rust Server?
This release records Rust Server as online. By its own reported uptime, it restarted about 11 days 4 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 19 September 2026.
Does Rust Server hold a steady frame rate and connection?
Average server fps over the last 48 hours was 129, with a low of 74. The world carried up to 69,682 entities, including buildings, deployables and all else. Memory use reached 3,451 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Rust Server?
A region is not published by Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 162.43.21.201:28015 it is addressed.
Which Rust version is Rust Server running?
This release lists Rust Server on Rust network protocol 2634 and build 167781, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on Rust Server?
At counting time Rust Server recorded 0 players across 10 slots. This release gives a seven-day average of 0 players.
What position does Rust Server hold in the server rankings?
For seven-day player hours, Rust Server is ranked #15,358, placing it in the top 69% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Rust Server?
These Rust Census lists include Rust Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Rust Server carry?
These are the tags Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for Rust Server?
The procedural map on Rust Server is generated by the game, measures 3,500 and carries seed 595052069. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for Rust Server?
No gather rate is given in the name of Rust Server. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join Rust Server?
Enter client.connect 162.43.21.201:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.