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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 77,039 players on 11,802 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RustServer

162.43.20.217:28015 checked 9m ago

Release date
Next release
In five minutes (20:50 UTC)
Source
Live server queries
Server address
162.43.20.217:28015
First recorded
4 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,323

top 69%

Last wipe

24d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,323 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on RustServer

Players now and over time, UTC

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020021:0006:0015:0000:0009:0019:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RustServer

3000 · seed 19686

Map of RustServer

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed19686
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustServer

What the server publishes and what was recorded

Address162.43.20.217:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 06:31 UTC
Hostname–
First seen4 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average581 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average366 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average46 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average44 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average127 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average144 / 300

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for RustServer: what is it?

With too few wipes of RustServer on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 24 days 14 hours.

Server details

Is RustServer up, and how well has it held up?

At the latest check, RustServer was online. About 10 days 18 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 4 October 2026.

Does RustServer hold a steady frame rate and connection?

Average server fps over the last 48 hours was 96, with a low of 55. Buildings, deployables and everything else in the world took the entity count to 49,936. Memory use reached 2,955 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

Which location does RustServer run from?

No region is given by RustServer. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 162.43.20.217:28015 is its address.

What version of Rust has been recorded on RustServer?

The version in use on RustServer is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on RustServer?

The present count is 0 players on RustServer, out of 50 slots. Averaged across seven days, the count is 0 players.

What position does RustServer hold in the server rankings?

The rank for RustServer is #15,323 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry RustServer?

These Rust Census lists include RustServer: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on RustServer?

These are the tags RustServer publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for RustServer?

RustServer runs a procedural map of size 3,000 with seed 19686, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On RustServer, what rules and settings are in force?

The name of RustServer carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join RustServer?

Enter client.connect 162.43.20.217:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Build 167781 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.