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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 103,131 players on 11,899 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Uncle Moe's Club

162.33.24.66:9015 checked 1d ago

monthly wipes vanillamoddedoxide
Release date
Next release
In five minutes (05:45 UTC)
Source
Live server queries
Server address
162.33.24.66:9015
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,310

top 69%

Last wipe

25d ago

monthly schedule

Next wipe

7d 0h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • It ranks #15,310 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 25d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Uncle Moe's Club

Players now and over time, UTC

AveragePeak
0123419:0021:0023:0001:0003:0005:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040019:0021:0023:0001:0003:0005:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Uncle Moe's Club

2000 · seed 1

Map of Uncle Moe's Club

Table 2: The world

As the server publishes it

MapProcedural Map
Size2000
Seed1
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Uncle Moe's Club

What the server publishes and what was recorded

Address162.33.24.66:9015
Region–
Max players40
Group limit8, the default
Wipe schedulemonthly
Last wipe3 Oct 2026, 20:46 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average79 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average229 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average31 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 75 on average150 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 71 on average283 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 66 on average455 / 1000

10. Quick answers

From the figures on this page.

Wipe details

When does Uncle Moe's Club wipe, and how often?

From the force wipe, the next wipe of Uncle Moe's Club is estimated. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 25 days 21 hours. A monthly wipe schedule is published in its tags.

Server details

How reliable is Uncle Moe's Club, and is it online now?

Last seen 36 hours ago, Uncle Moe's Club is offline in this release. By its own reported uptime, it restarted about 19 days 11 hours ago. 150 of 168 hours on across the last 7 full days gives an uptime of 89%. The first sighting of it by Rust Census was on 3 October 2026.

How well does Uncle Moe's Club perform?

Over the last 48 hours, server fps averaged 236; the lowest reading was 232. Buildings, deployables and everything else in the world took the entity count to 14,654. Up to 2,424 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

Which location does Uncle Moe's Club run from?

A region is not published by Uncle Moe's Club. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 162.33.24.66:9015 is its address.

On which Rust version does Uncle Moe's Club operate?

The version in use on Uncle Moe's Club is Rust network protocol 2634 and build 167231 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on Uncle Moe's Club?

The last count for Uncle Moe's Club was 36 hours ago; it is offline at present. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is Uncle Moe's Club placed?

For seven-day player hours, Uncle Moe's Club is ranked #15,310, placing it in the top 69% of all ranked servers.

Tag details

Which Rust Census filters and lists cover Uncle Moe's Club?

These Rust Census lists include Uncle Moe's Club: Modded Rust servers, counted. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on Uncle Moe's Club: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167231 (Build): The server runs game build 167231; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Uncle Moe's Club publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for Uncle Moe's Club?

The procedural map on Uncle Moe's Club is generated by the game, measures 2,000 and carries seed 1. Because one size and seed give one map, RustMaps can display it from this page.

On Uncle Moe's Club, what rules and settings are in force?

No gather rate is given in the name of Uncle Moe's Club. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join Uncle Moe's Club?

Enter client.connect 162.33.24.66:9015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167231,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players The server holds 40 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167231Build The server runs game build 167231.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.