Statistical profileOnline
ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD
162.248.92.23:28015 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 1337
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 1,337 slots.
- It ranks #15,349 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 15d ago.
2. Players
Figure 1: Players on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 23:52 UTC15d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD
What the server publishes and what was recorded
| Address | 162.248.92.23:28015 |
|---|---|
| Region | – |
| Max players | 1337 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 23:52 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS | EU · groups of 100+ · 1000x · weekly · 62 on average | 17 / 50 |
| PERFECT RUST X1000 NOLIMIT SHOP LOOT+ FPS+ | EU · groups of 25+ · 1000x · weekly · 5 on average | 2 / 250 |
| TIMERUST #2 [ X1000 | NO WORKBENCH | FREE VIP | LOOT+ ] 27.10 | EU · groups of 888+ · 1000x · 3 on average | 0 / 100 |
| ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. | EU · groups of 10+ · 1000x · biweekly · 3 on average | 0 / 30 |
| RUSTICITY BATTLEFIELD 1000X|LOADOUTS|TP|KITS|PVP | groups of 8+ · 1000x · 2 on average | 2 / 150 |
| Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent Ba | NA · groups of 12+ · 1000x · biweekly · 2 on average | 3 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?
With too few wipes of ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 15 days 4 hours ago.
On ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD, what happens on wipe day?
An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
About the server
How reliable is ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD, and is it online now?
This release records ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD as online. By its own reported uptime, it restarted about 6 days 7 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 October 2026.
Does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 231; the lowest reading was 220. Buildings, deployables and everything else in the world took the entity count to 1,858. The peak memory use recorded was 731 MB. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?
No region is given by ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 162.248.92.23:28015 it is addressed.
Which Rust version is ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD running?
This release lists ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD on Rust network protocol 2635 and build 167781, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?
The present count is 0 players on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD, out of 1,337 slots. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD placed?
The rank for ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD is #15,349 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
Where does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD appear among the Rust Census lists and filters?
The Rust Census lists that ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD fits are: Rust servers with a rate above 10x, Modded Rust servers, counted and Rust battlefield servers. Under these filters it comes up on the server list: Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.
Which meanings do the tags on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1337 (Max players): The server holds 1,337 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^i (Battlefield): This is a battlefield server: high rates, kits and fast PvP; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?
The procedural map on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD is generated by the game, measures 1,024 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: CraggyIsland.
On ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD, what rules and settings are in force?
ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD carries a 1000x gather rate, as stated in its name. The default applies: groups are capped at 8 players. battlefield is the game mode recorded, fast PvP with kits and high rates. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?
Enter client.connect 162.248.92.23:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1337,ptrak,$r?,v2635,^i,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1337 | Max players The server holds 1,337 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Gameplay
^i | Battlefield This is a battlefield server: high rates, kits and fast PvP. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.