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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 76,262 players on 11,757 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

GamerDaddyLive

162.236.24.49:28015 checked 27d ago

Release date
Next release
In five minutes (19:59 UTC)
Source
Live server queries
Server address
162.236.24.49:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#16,736

top 70%

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #16,736 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on GamerDaddyLive

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep30 Sep2 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 17:15 UTC27d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of GamerDaddyLive

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of GamerDaddyLive

What the server publishes and what was recorded

Address162.236.24.49:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe30 Sep 2026, 17:15 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average676 / 725
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average438 / 475
Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average40 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average53 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average217 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average142 / 175

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on GamerDaddyLive?

With too few wipes of GamerDaddyLive on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 27 days 20 hours.

On GamerDaddyLive, what happens on wipe day?

The average busiest point of its recent wipes drew 0 players. 2 hours after the latest wipe, the crowd peaked.

About the server

What does the record show for the uptime and current status of GamerDaddyLive?

The latest count records GamerDaddyLive as offline, last seen 27 days 17 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.

In which location is GamerDaddyLive based?

No region is given by GamerDaddyLive. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 162.236.24.49:28015 it is addressed.

What version of Rust has been recorded on GamerDaddyLive?

This release lists GamerDaddyLive on Rust network protocol 2634 and build 166388, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for GamerDaddyLive?

The last count for GamerDaddyLive was 27 days 17 hours ago; it is offline at present.

How does GamerDaddyLive compare with other servers in the rankings?

The rank for GamerDaddyLive is #16,736 on seven-day player hours, in the top 70% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover GamerDaddyLive?

These Rust Census lists include GamerDaddyLive: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on GamerDaddyLive carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166388 (Build): Build 166388 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags GamerDaddyLive publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for GamerDaddyLive?

A procedural map runs on GamerDaddyLive, generated by the game.

What settings and rules have been listed for GamerDaddyLive?

No gather rate is recorded for GamerDaddyLive in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join GamerDaddyLive?

Enter client.connect 162.236.24.49:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs166388,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs166388Build Build 166388 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.