Statistical profileOffline
Dwack Stagging Test
162.206.117.24:28015 checked 30d ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#15,262
top 64%
Last wipe
36d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- It ranks #15,262 of all ranked servers, the top 64%, on player hours over the last seven days.
- Its current map went up 36d ago.
2. Players
Figure 1: Players on Dwack Stagging Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 23:11 UTC36d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Dwack Stagging Test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Dwack Stagging Test
What the server publishes and what was recorded
| Address | 162.206.117.24:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Sep 2026, 23:11 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 329 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 435 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 963 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 53 / 100 |
| eulongtest (private perf box) | EU · groups of 14+ · monthly · 267 on average | 480 / 8 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 979 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
When does Dwack Stagging Test wipe, and how often?
The rhythm of Dwack Stagging Test's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 36 days 19 hours ago.
On Dwack Stagging Test, what happens on wipe day?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began.
About the server
How reliable is Dwack Stagging Test, and is it online now?
The latest count records Dwack Stagging Test as offline, last seen 30 days 23 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 20 September 2026.
What location has been recorded for Dwack Stagging Test?
No region is published by Dwack Stagging Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 162.206.117.24:28015 is its address.
Which Rust version is Dwack Stagging Test running?
The version in use on Dwack Stagging Test is Rust network protocol 2633 and build 163272 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does Dwack Stagging Test carry?
At this release Dwack Stagging Test is offline, having last been seen 30 days 23 hours ago.
What position does Dwack Stagging Test hold in the server rankings?
For seven-day player hours, Dwack Stagging Test is ranked #15,262, placing it in the top 64% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Dwack Stagging Test?
Included in these Rust Census lists is Dwack Stagging Test: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Dwack Stagging Test: what do they indicate?
These are the tags Dwack Stagging Test publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163272 (Build): The server runs game build 163272; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for Dwack Stagging Test?
The game generates the procedural map on Dwack Stagging Test.
How is Dwack Stagging Test configured, and what rules does it keep?
No gather rate is recorded for Dwack Stagging Test in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server does not run VAC, Valve's anti-cheat.
Connecting
How can you connect to Dwack Stagging Test?
You can open the console in Rust with F1 and enter client.connect 162.206.117.24:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2633,gmrust,cs163272,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs163272 | Build The server runs game build 163272. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.