Statistical profileOffline
Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP
EU 162.19.94.146:26015 checked 26d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,903
top 70% · #2480 in EU
Last wipe
27d ago
biweekly schedule
Next wipe
4h
Thu 29 Oct, 17:52 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,903 of all ranked servers, the top 70%, and #2480 in EU, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 29 October, 17:52 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers, top 86% in EU, and #202 of the solo servers (top 91%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 29 October, 17:52 UTC, in 4h. Its biweekly schedule tag · low confidence
Usual gap
14 days
between real wipes
Wipe-day peak
4
players, last three wipes
Crowd held
0%
else halves by day 12
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 4h | Thu 29 Oct, 17:52 UTC | Own schedule |
| 7d 5h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 4h | Thu 12 Nov, 17:52 UTC | Own schedule |
| 28d 4h | Thu 26 Nov, 17:52 UTC | Own schedule |
| 35d 5h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 4h | Thu 10 Dec, 17:52 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:52 UTC FW27d ago | 0 | – | running | 0 |
| Thu 17 Sep, 17:56 UTC41d ago | 8 | halved by day 12 | 14 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP
4250 · seed 1583848389
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 1583848389 |
8. Server characteristics
Table 4: Characteristics of Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP
What the server publishes and what was recorded
| Address | 162.19.94.146:26015 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | solo |
| Wipe schedule | biweekly |
| Last wipe | 1 Oct 2026, 17:52 UTC |
| Hostname | solo.rocktorockets.com |
| First seen | 13 Sep 2026 |
9. Operator
Hostnamerocktorockets.com
Table 5: Other servers of this operator
The busiest servers publishing a rocktorockets.com hostname
| Server | Status | Players |
|---|---|---|
| Rock to Rockets - Solo only Bi-Weekly, no BP wipes. Vanilla. | Online | 0 / 50 |
2 servers publish a rocktorockets.com hostname.
10. Similar servers
Table 6: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| POLAR - EU Solo Only | Biweekly | No BP Wipes 10/15 15.10 | EU · solo · biweekly · 10 on average | 3 / 125 |
| Rusty Barrel || Solo Only || Bi-Weekly | EU · solo · biweekly · 2 on average | 1 / 100 |
| GALO | PT/EU | SOLO | Vanilla | Biweekly | EU · solo · biweekly · 2 on average | 2 / 100 |
| Rust4Noobs | Solo only | Softcore 50% Bi-Weekly | No BP Wipe | EU · solo · biweekly · 6 on average | 1 / 100 |
| Rustafied.com - EU Solo | EU · solo · weekly · 120 on average | 44 / 100 |
| RustOps - Solo/Duo | FULLWIPE 29/10 29.10 10/29 | EU · duo · biweekly · 87 on average | 308 / 375 |
11. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP: what is it?
As its schedule cannot be confirmed from the few wipes of Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP on record, the prediction follows its tag. Thursday 29 October at 17:52 UTC is the date of its next wipe. The present world dates from 27 days 19 hours. Its tags carry a wipe schedule of every two weeks.
What should you expect on wipe day at Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?
An average of 4 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 12.
Server record
How reliable is Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP, and is it online now?
The latest count records Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP as offline, last seen 26 days 23 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 September 2026.
What location has been recorded for Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?
In Europe Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP lists itself, with its EU tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 162.19.94.146:26015 is its address.
On which Rust version does Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP operate?
The version in use on Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP is Rust network protocol 2634 and build 166494 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?
At this release Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP is offline, having last been seen 26 days 23 hours ago.
In the rankings of Rust servers, where is Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP placed?
On player hours over the last seven days Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP stands at #15,903, #2,480 in Europe, in the top 70% of ranked servers. Within solo servers this release ranks it #202.
Lists and tags
Where does Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP appear among the Rust Census lists and filters?
The Rust Census lists that Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP fits are: EU Rust servers: the regional count, Community servers, Solo Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: Solo; Wipe schedule: Every two weeks.
By whom is Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP run?
The same operator most likely runs Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP and 1 other server we track, as all publish a rocktorockets.com hostname.
The tags on Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP: what do they indicate?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts1 (Group limit): The limit is 1 players per team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; EU (Europe): In the server browser it appears under Europe are the tags Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?
Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP runs a procedural map of size 4,250 with seed 1583848389, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP, what rules and settings are in force?
The name of Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP carries no gather rate. It is recorded as solo only, with no teams. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Oxide plugins are recorded on it. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?
Enter client.connect 162.19.94.146:26015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://discord.com/invite/cHyUrcbxKQ is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,^b,^v,EU,gmvanilla,cs166494,ts1,^o
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp50 | Max players 50 slots are available. |
ts1 | Group limit The limit is 1 players per team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166494 | Build Game build: 166494. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^b | Biweekly The wipe interval is two weeks. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
