Statistical profileOffline
testserver
162.19.204.31:25588 checked 38d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,482
top 67%
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,482 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 38d ago.
2. Players
Figure 1: Players on testserver
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of testserver
What the server publishes and what was recorded
| Address | 162.19.204.31:25588 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 6 max |
| Wipe schedule | – |
| Last wipe | 21 Sep 2026, 17:54 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 | EU · groups of 5 · weekly · 76 on average | 131 / 280 |
| SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 61 on average | 26 / 160 |
| Rustico 3 | groups of 5 · 9 on average | 7 / 100 |
| 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 9 on average | 1 / 200 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0 / 200 |
| Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 0 / 50 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on testserver?
The rhythm of testserver's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 38 days 3 hours ago.
About the server
How reliable is testserver, and is it online now?
testserver is offline at the time of this release; it was last seen 38 days 3 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 21 September 2026.
Which location does testserver run from?
No region is given by testserver. Rust Census does not look up where the machine stands; it shows where a server says it is. 162.19.204.31:25588 is its address.
Which Rust version is testserver running?
This release lists testserver on Rust network protocol 2633 and build 164530, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does testserver carry?
The last count for testserver was 38 days 3 hours ago; it is offline at present.
In the rankings of Rust servers, where is testserver placed?
The rank for testserver is #15,482 on seven-day player hours, in the top 67% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover testserver?
Included in these Rust Census lists is testserver: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by each tag shown on testserver?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts6 (Group limit): Team size is capped at 6; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here are the tags testserver publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for testserver?
Size 2,500 and seed 1: that is the procedural map on testserver, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for testserver?
The name of testserver carries no gather rate. 6 players is the recorded group limit. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join testserver?
Enter client.connect 162.19.204.31:25588 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs164530,ts6,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts6 | Group limit Team size is capped at 6. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs164530 | Build Game build: 164530. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.