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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 69,381 players on 11,801 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[EU] Facepunch Tech Test

162.19.127.25:28015 checked 9m ago

official monthly wipes vanilla
Release date
Next release
In five minutes (12:55 UTC)
Source
Live server queries
Server address
162.19.127.25:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#15,326

top 69%

Last wipe

34d ago

monthly schedule

Next wipe

7d 6h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it.
  • It ranks #15,326 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 34d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [EU] Facepunch Tech Test

Players now and over time, UTC

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040013:0022:0007:0016:0002:0011:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

Usual gap

8.7 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 6

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 6hThu 5 Nov, 19:00 UTCForce wipe FW
35d 6hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 8 OctFri 25 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 04:25 UTC21d ago 0 – running 0
Fri 25 Sep, 04:27 UTC34d ago 0 – 13 days 0
Wed 16 Sep, 11:59 UTC43d ago 2 halved by day 6 8.7 days 0
Tue 15 Sep, 15:48 UTC43d ago 2 – 0.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [EU] Facepunch Tech Test

4500 · seed 211649

Map of [EU] Facepunch Tech Test

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed211649
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [EU] Facepunch Tech Test

What the server publishes and what was recorded

Address162.19.127.25:28015
Region–
Max players–
Group limit8, the default
Wipe schedulemonthly
Last wipe25 Sep 2026, 04:27 UTC
Hostnamelin-eu-test.playrust.com
First seen13 Sep 2026

9. Operator

Hostnameplayrust.com

Table 5: Other servers of this operator

The busiest servers publishing a playrust.com hostname

ServerStatusPlayers
[EA] Softcore 1Online152 / 350
[EU] Facepunch 1Online141 / 400
[EU East] Facepunch 4Online93 / 350
[EU] Facepunch Premium 1Online75 / 350
[EU East] Facepunch 5Online49 / 350
[EU] Facepunch Softcore 1Online43 / 400
[EU East] Facepunch 7Online42 / 300
[EA] Facepunch 3Online38 / 350

125 servers publish a playrust.com hostname; the busiest are listed.

10. About this server

In its own words: the description the server publishes, unedited.

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

11. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average426 / 450
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average258 / 300
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 127 on average83 / 100
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 122 on average133 / 300
Rusty Moose |EU Small|EU · groups of 8+ · monthly · 56 on average99 / 200
MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10EU · groups of 16+ · monthly · 42 on average71 / 150

12. Quick answers

From the figures on this page.

Wipe details

When does [EU] Facepunch Tech Test wipe, and how often?

A monthly force wipe is the sole occasion on which [EU] Facepunch Tech Test wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 34 days 8 hours have passed since this world was made. Its tags carry a monthly wipe schedule.

What should you expect on wipe day at [EU] Facepunch Tech Test?

Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 6.

Server details

How reliable is [EU] Facepunch Tech Test, and is it online now?

[EU] Facepunch Tech Test is online at the time of this release. By its own reported uptime, it restarted about 6 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.

How well does [EU] Facepunch Tech Test perform?

Over the last 48 hours, server fps averaged 240; the lowest reading was 240. The world carried up to 120,000 entities, including buildings, deployables and all else. Up to 4,438 MB of memory was used. Players feel low fps and a rising entity count as lag.

Which location does [EU] Facepunch Tech Test run from?

No region tag is published by [EU] Facepunch Tech Test, but its name points to Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 162.19.127.25:28015 it is addressed.

Which Rust version is [EU] Facepunch Tech Test running?

Rust network protocol 2635 and build 169619 on Linux is the version [EU] Facepunch Tech Test runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does [EU] Facepunch Tech Test carry?

The figures for this release show 0 players on [EU] Facepunch Tech Test at present. The seven-day average for this server is 0 players.

What position does [EU] Facepunch Tech Test hold in the server rankings?

For seven-day player hours, [EU] Facepunch Tech Test is ranked #15,326, placing it in the top 69% of all ranked servers.

Tag details

Which Rust Census filters and lists cover [EU] Facepunch Tech Test?

Included in these Rust Census lists is [EU] Facepunch Tech Test: Rust tutorial servers, EU Rust servers: the regional count, Official Rust servers: live and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who is listed as the operator of [EU] Facepunch Tech Test?

[EU] Facepunch Tech Test and 124 other servers we track publish a playrust.com hostname, so one operator most likely runs them.

Which meanings do the tags on [EU] Facepunch Tech Test carry?

These are the tags [EU] Facepunch Tech Test publishes for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs169619 (Build): Game build: 169619; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on [EU] Facepunch Tech Test?

[EU] Facepunch Tech Test runs a procedural map of size 4,500 with seed 211649, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is [EU] Facepunch Tech Test configured, and what rules does it keep?

The name of [EU] Facepunch Tech Test carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Rust's in-game Official tab includes it. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join [EU] Facepunch Tech Test?

You can open the console in Rust with F1 and enter client.connect 162.19.127.25:28015; or press Launch Rust and join on this page, and you are connected through Steam.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs169619,ts8

On Rust Census

officialRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp0Max players The server holds 0 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs169619Build Game build: 169619.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Gameplay

^tTutorial on Facepunch's tutorial is available here for new players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.