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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,372 players on 11,823 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

WhyPlayTestStuff2

162.142.111.85:28030 checked 29d ago

monthly wipes vanilla
Release date
Next release
In five minutes (21:54 UTC)
Source
Live server queries
Server address
162.142.111.85:28030
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ ?

7-day average

0

peak –

Rank

#14,447

top 60%

Last wipe

33d ago

monthly schedule

Next wipe

7d 5h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 1 players on it.
  • It ranks #14,447 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 33d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on WhyPlayTestStuff2

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 5hThu 5 Nov, 19:00 UTCForce wipe FW
35d 5hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in, with 2 in the queue.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 18:19 UTC33d ago 1+2 queue – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of WhyPlayTestStuff2

4250 · seed 1991152213

Map of WhyPlayTestStuff2

Table 3: The world

As the server publishes it

MapProcedural Map
Size4250
Seed1991152213
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of WhyPlayTestStuff2

What the server publishes and what was recorded

Address162.142.111.85:28030
Region– · us4
Max players–
Group limit8, the default
Wipe schedulemonthly
Last wipe25 Sep 2026, 18:19 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average64 / 100
Art of Rust - Official dedicated art servergroups of 20+ · monthly · 8 on average4 / 100
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average3 / 200
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average8 / 50
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 3 on average9 / 40
[EU]FreeFields/Creative/Building/SandboxEU · groups of 8+ · monthly · 2 on average5 / 35

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for WhyPlayTestStuff2: what is it?

Once a month, and only with the force wipe, does WhyPlayTestStuff2 wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 33 days 19 hours ago. Its tags carry a monthly wipe schedule.

What should you expect on wipe day at WhyPlayTestStuff2?

An average of 1 players attended at peak across recent wipes. With 2 in the queue, the latest wipe's crowd peaked 0 hours after the wipe.

Server details

How reliable is WhyPlayTestStuff2, and is it online now?

The latest count records WhyPlayTestStuff2 as offline, last seen 29 days 15 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 17 September 2026.

In which location is WhyPlayTestStuff2 based?

No region is given by WhyPlayTestStuff2, and its region code is us4. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 162.142.111.85:28030 is its address.

Which Rust version is WhyPlayTestStuff2 running?

This release lists WhyPlayTestStuff2 on Rust network protocol 2634 and build 166257, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on WhyPlayTestStuff2?

WhyPlayTestStuff2 is offline at present; its last recording was 29 days 15 hours ago.

What position does WhyPlayTestStuff2 hold in the server rankings?

The rank for WhyPlayTestStuff2 is #14,447 on seven-day player hours, in the top 60% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover WhyPlayTestStuff2?

Included in these Rust Census lists is WhyPlayTestStuff2: Rust build servers: listed, Rust creative servers: live figures and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v, Creative ^c and Build server ^k; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on WhyPlayTestStuff2 carry?

These are the tags WhyPlayTestStuff2 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166257 (Build): The server runs game build 166257; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rus4 (Region code): us4 is the region code this server carries; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^c (Creative): In this sandbox mode there is no gathering; you build what you like; ^k (Build server): This is a builds server, for base practice and design. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for WhyPlayTestStuff2?

The procedural map on WhyPlayTestStuff2 is generated by the game, measures 4,250 and carries seed 1991152213. Size and seed together fix the map, so you can view it on RustMaps from this page.

On WhyPlayTestStuff2, what rules and settings are in force?

The name of WhyPlayTestStuff2 carries no gather rate. The group cap stands at 8 players, the default for the game. It runs build & creative, sandbox building, no gathering. The server browser lists it under Community. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to WhyPlayTestStuff2?

Enter client.connect 162.142.111.85:28030 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$rus4,v2634,^m,^v,^c,^k,gmrust,cs166257,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp0Max players 0 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs166257Build The server runs game build 166257.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$rus4Region code us4 is the region code this server carries.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Gameplay

^cCreative In this sandbox mode there is no gathering; you build what you like.
^kBuild server This is a builds server, for base practice and design.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.