Statistical profileOffline
GuavaHost local capture
161.8.229.230:28115 checked 11d ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,967
top 64%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- It ranks #13,967 of all ranked servers, the top 64%, on player hours over the last seven days.
- Its current map went up 11d ago.
2. Players
Figure 1: Players on GuavaHost local capture
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of GuavaHost local capture
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of GuavaHost local capture
What the server publishes and what was recorded
| Address | 161.8.229.230:28115 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 07:17 UTC |
| Hostname | – |
| First seen | 18 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 507 / 550 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 422 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 63 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 67 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 55 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 169 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on GuavaHost local capture?
The rhythm of GuavaHost local capture's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 11 days 6 hours.
Server details
How reliable is GuavaHost local capture, and is it online now?
Last seen 11 days 4 hours ago, GuavaHost local capture is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 18 October 2026.
Which location does GuavaHost local capture run from?
No region is given by GuavaHost local capture. Rust Census does not look up where the machine stands; it shows where a server says it is. 161.8.229.230:28115 is its address.
On which Rust version does GuavaHost local capture operate?
This release lists GuavaHost local capture on Rust network protocol 2635 and build 168330, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for GuavaHost local capture?
At this release GuavaHost local capture is offline, having last been seen 11 days 4 hours ago.
In the rankings of Rust servers, where is GuavaHost local capture placed?
The rank for GuavaHost local capture is #13,967 on seven-day player hours, in the top 64% of ranked servers.
Tag details
On Rust Census, which lists and filters carry GuavaHost local capture?
These Rust Census lists include GuavaHost local capture: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on GuavaHost local capture: what do they indicate?
Read by the game's server browser, GuavaHost local capture publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168330 (Build): The server runs game build 168330; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for GuavaHost local capture?
A procedural map runs on GuavaHost local capture, generated by the game.
On GuavaHost local capture, what rules and settings are in force?
The name of GuavaHost local capture carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join GuavaHost local capture?
You can open the console in Rust with F1 and enter client.connect 161.8.229.230:28115; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,gmrust,cs168330,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players 1 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168330 | Build The server runs game build 168330. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.