Statistical profileOnline
Raftel
161.33.7.215:11010 checked 10m ago
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1. Main points
Players now
0/ ?
7-day average
0
peak 2
Rank
#6,450
top 29%
Last wipe
28d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #6,450 of all ranked servers, the top 29%, on player hours over the last seven days.
- Its current map went up 28d ago.
2. Players
Figure 1: Players on Raftel
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
2.3 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:09 UTC FW28d ago | 2 | – | running | 0 |
| Tue 29 Sep, 11:32 UTC30d ago | 3 | held half | 2.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Raftel
What the server publishes and what was recorded
| Address | 161.33.7.215:11010 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:09 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 503 on average | 188 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 253 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 681 / 800 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 39 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 768 / 900 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 245 on average | 636 / 725 |
10. Quick answers
From the figures on this page.
Wipe details
When does Raftel wipe, and how often?
The rhythm of Raftel's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 28 days 3 hours.
On Raftel, what happens on wipe day?
An average of 2 players attended at peak across recent wipes. On the latest wipe, 20 hours passed before the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
Server details
What does the record show for the uptime and current status of Raftel?
Raftel is online at the time of this release. By its own reported uptime, it restarted about 2 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 29 September 2026.
How well does Raftel perform?
The figures for the last 48 hours give an average of 99 server fps and a minimum of 50. Buildings, deployables and everything else in the world took the entity count to 49,003. Memory use reached 1,788 MB at its peak. Players feel low fps and a rising entity count as lag.
In which location is Raftel based?
No region is published by Raftel. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 161.33.7.215:11010 is its address.
Which Rust version is Raftel running?
This release lists Raftel on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for Raftel?
At the time of counting, Raftel recorded 0 players. Averaged over seven days: 0 players, with a peak of 2. An average of 0 players was recorded at 12:00 UTC, the busiest hour of the last 48.
How does Raftel compare with other servers in the rankings?
The rank for Raftel is #6,450 on seven-day player hours, in the top 29% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Raftel?
The Rust Census lists that Raftel fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Raftel?
These are the tags Raftel publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): Slots: 0; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for Raftel?
Raftel runs a procedural map of size 3,000 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Raftel configured, and what rules does it keep?
No gather rate is recorded for Raftel in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to Raftel?
Enter client.connect 161.33.7.215:11010 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp0 | Max players Slots: 0. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.