Statistical profileOffline
My Server Name
160.86.211.175:28015 checked 10d ago
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1. Main points
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#12,996
top 60%
Last wipe
26d ago
no schedule published
Next wipe
8d 13h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
- It ranks #12,996 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on My Server Name
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 13h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 13h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:03 UTC FW26d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of My Server Name
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of My Server Name
What the server publishes and what was recorded
| Address | 160.86.211.175:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:03 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 533 on average | 241 / 275 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 325 on average | 14 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 323 on average | 21 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 155 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 60 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 32 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on My Server Name?
Once a month, and only with the force wipe, does My Server Name wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 26 days 11 hours.
On My Server Name, what happens on wipe day?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
What does the record show for the uptime and current status of My Server Name?
My Server Name is offline at the time of this release; it was last seen 10 days 21 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 September 2026.
Which location does My Server Name run from?
No region is published by My Server Name. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 160.86.211.175:28015 is its address.
Which Rust version is My Server Name running?
This release lists My Server Name on Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does My Server Name carry?
At this release My Server Name is offline, having last been seen 10 days 21 hours ago.
What position does My Server Name hold in the server rankings?
The rank for My Server Name is #12,996 on seven-day player hours, in the top 60% of ranked servers.
Tag details
Which Rust Census filters and lists cover My Server Name?
The Rust Census lists that My Server Name fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on My Server Name?
These are the tags My Server Name publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on My Server Name?
A procedural map runs on My Server Name, generated by the game.
What settings and rules have been listed for My Server Name?
No gather rate is recorded for My Server Name in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join My Server Name?
Enter client.connect 160.86.211.175:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players 500 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.