Statistical profileOffline
RustServer_12948
160.251.252.255:28015 checked 17d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,682
top 71%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,682 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on RustServer_12948
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
16.1 days
between real wipes
Wipe-day peak
4
players, last three wipes
Crowd held
0%
else halves by day 5
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:13 UTC27d ago | 1 | – | running | 0 |
| Tue 15 Sep, 22:59 UTC43d ago | 7 | halved by day 5 | 16.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RustServer_12948
What the server publishes and what was recorded
| Address | 160.251.252.255:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 01:13 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 546 / 625 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 433 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 162 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 59 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 199 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 314 / 225 |
10. Quick answers
From the figures on this page.
Wipe records
When does RustServer_12948 wipe, and how often?
With too few wipes of RustServer_12948 on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 13 hours have passed since this world was made.
How is wipe day run on RustServer_12948?
The average busiest point of its recent wipes drew 4 players. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 5 in those cases where it did not hold.
Server record
Is RustServer_12948 up, and how well has it held up?
Last seen 17 days 16 hours ago, RustServer_12948 is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.
Which location does RustServer_12948 run from?
A region is not published by RustServer_12948. Rust Census does not look up where the machine stands; it shows where a server says it is. 160.251.252.255:28015 is its address.
On which Rust version does RustServer_12948 operate?
The version in use on RustServer_12948 is Rust network protocol 2634 and build 166494 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does RustServer_12948 carry?
The last count for RustServer_12948 was 17 days 16 hours ago; it is offline at present.
What position does RustServer_12948 hold in the server rankings?
The rank for RustServer_12948 is #15,682 on seven-day player hours, in the top 71% of ranked servers.
Lists and tags
Where does RustServer_12948 appear among the Rust Census lists and filters?
Included in these Rust Census lists is RustServer_12948: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on RustServer_12948: what do they indicate?
These are the tags RustServer_12948 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for RustServer_12948?
Size 4,999 and seed 1337: that is the procedural map on RustServer_12948, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for RustServer_12948?
No gather rate is given in the name of RustServer_12948. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to RustServer_12948?
Enter client.connect 160.251.252.255:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166494 | Build Game build: 166494. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.