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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 104,075 players on 11,902 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RustServer_14121

160.251.252.208:28015 checked 26d ago

Release date
Next release
In five minutes (05:26 UTC)
Source
Live server queries
Server address
160.251.252.208:28015
First recorded
2 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,973

top 70%

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,973 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on RustServer_14121

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RustServer_14121

3000 · seed 32279

Map of RustServer_14121

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed32279
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustServer_14121

What the server publishes and what was recorded

Address160.251.252.208:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 11:44 UTC
Hostname–
First seen2 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average322 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average436 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average964 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average49 / 100
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480 / 8
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average989 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for RustServer_14121: what is it?

The rhythm of RustServer_14121's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 7 hours have passed since this world was made.

Server details

Is RustServer_14121 up, and how well has it held up?

The latest count records RustServer_14121 as offline, last seen 26 days 13 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 2 October 2026.

What location has been recorded for RustServer_14121?

No region is published by RustServer_14121. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 160.251.252.208:28015 is its address.

On which Rust version does RustServer_14121 operate?

The version in use on RustServer_14121 is Rust network protocol 2634 and build 166586 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on RustServer_14121?

RustServer_14121 is offline at present; its last recording was 26 days 13 hours ago.

In the rankings of Rust servers, where is RustServer_14121 placed?

The rank for RustServer_14121 is #15,973 on seven-day player hours, in the top 70% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry RustServer_14121?

Included in these Rust Census lists is RustServer_14121: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on RustServer_14121: what do they indicate?

These are the tags RustServer_14121 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166586 (Build): Build 166586 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for RustServer_14121?

RustServer_14121 runs a procedural map of size 3,000 with seed 32279, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is RustServer_14121 configured, and what rules does it keep?

No gather rate is recorded for RustServer_14121 in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to RustServer_14121?

Enter client.connect 160.251.252.208:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166586Build Build 166586 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.