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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 95,389 players on 11,875 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RustServer_20851

160.251.252.162:28015 checked 26d ago

Release date
Next release
In five minutes (15:27 UTC)
Source
Live server queries
Server address
160.251.252.162:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#16,004

top 70%

Last wipe

53d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #16,004 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 53d ago.

2. Players

Figure 1: Players on RustServer_20851

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RustServer_20851

3000 · seed 16669

Map of RustServer_20851

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed16669
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustServer_20851

What the server publishes and what was recorded

Address160.251.252.162:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe5 Sep 2026, 20:00 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average434 / 500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average457 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average981 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average64 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average989 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average23 / 250

10. Quick answers

From the figures on this page.

Wipe schedule

When does RustServer_20851 wipe, and how often?

Too few wipes of RustServer_20851 are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 53 days 19 hours have passed since this world was made.

Server details

What does the record show for the uptime and current status of RustServer_20851?

Last seen 26 days ago, RustServer_20851 is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 13 September 2026.

Which location does RustServer_20851 run from?

No region is given by RustServer_20851. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 160.251.252.162:28015 is its address.

What version of Rust has been recorded on RustServer_20851?

Rust network protocol 2633 and build 165217 on Linux is the version RustServer_20851 runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does RustServer_20851 carry?

RustServer_20851 is offline at present; its last recording was 26 days ago.

In the rankings of Rust servers, where is RustServer_20851 placed?

For seven-day player hours, RustServer_20851 is ranked #16,004, placing it in the top 70% of all ranked servers.

Tag details

Which Rust Census filters and lists cover RustServer_20851?

The Rust Census lists that RustServer_20851 fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on RustServer_20851?

These are the tags RustServer_20851 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for RustServer_20851?

The procedural map on RustServer_20851 is generated by the game, measures 3,000 and carries seed 16669. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is RustServer_20851 configured, and what rules does it keep?

The name of RustServer_20851 carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to RustServer_20851?

You can open the console in Rust with F1 and enter client.connect 160.251.252.162:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players Slots: 50.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build Build 165217 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.