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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 38,053 players on 11,621 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RustServer_2961

160.251.251.167:28015 checked 18d ago

Release date
Next release
In five minutes (15:15 UTC)
Source
Live server queries
Server address
160.251.251.167:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,781

top 71%

Last wipe

48d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,781 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 48d ago.

2. Players

Figure 1: Players on RustServer_2961

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RustServer_2961

3000 · seed 26758

Map of RustServer_2961

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed26758
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustServer_2961

What the server publishes and what was recorded

Address160.251.251.167:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe11 Sep 2026, 21:19 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 472 on average67 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average90 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average196 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average5 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average244 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 259 on average375 / 375

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for RustServer_2961: what is it?

The rhythm of RustServer_2961's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 48 days 7 hours.

Server record

Is RustServer_2961 up, and how well has it held up?

RustServer_2961 is offline at the time of this release; it was last seen 18 days 14 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.

In which location is RustServer_2961 based?

No region is given by RustServer_2961. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 160.251.251.167:28015 it is addressed.

What version of Rust has been recorded on RustServer_2961?

The version in use on RustServer_2961 is Rust network protocol 2633 and build 165217 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does RustServer_2961 carry?

RustServer_2961 is offline at present; its last recording was 18 days 14 hours ago.

What position does RustServer_2961 hold in the server rankings?

The rank for RustServer_2961 is #15,781 on seven-day player hours, in the top 71% of ranked servers.

Tag details

Which Rust Census filters and lists cover RustServer_2961?

These Rust Census lists include RustServer_2961: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on RustServer_2961: what do they indicate?

These are the tags RustServer_2961 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for RustServer_2961?

The procedural map on RustServer_2961 is generated by the game, measures 3,000 and carries seed 26758. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for RustServer_2961?

The name of RustServer_2961 carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to RustServer_2961?

Enter client.connect 160.251.251.167:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build The server runs game build 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.