Statistical profileOnline
RustServer_2626
160.251.250.29:28015 checked 11m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,268
top 68%
Last wipe
21d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,268 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 21d ago.
2. Players
Figure 1: Players on RustServer_2626
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
3
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 19:13 UTC21d ago | 3 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RustServer_2626
What the server publishes and what was recorded
| Address | 160.251.250.29:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 19:13 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 198 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 271 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 709 / 800 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 41 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 802 / 900 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 636 / 725 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for RustServer_2626: what is it?
Too few wipes of RustServer_2626 are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 21 days 2 hours have passed since this world was made.
What should you expect on wipe day at RustServer_2626?
Recent wipes drew an average peak of 3 players. On the latest wipe, 19 hours passed before the crowd peaked.
Server record
Is RustServer_2626 up, and how well has it held up?
At the latest check, RustServer_2626 was online. The uptime it reports puts the last restart at about 5 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.
How well does RustServer_2626 perform?
Average server fps over the last 48 hours was 134, with a low of 104. The world carried up to 46,707 entities, including buildings, deployables and all else. Up to 2,378 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is RustServer_2626 based?
No region is given by RustServer_2626. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 160.251.250.29:28015 it is addressed.
What version of Rust has been recorded on RustServer_2626?
The version in use on RustServer_2626 is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on RustServer_2626?
At counting time RustServer_2626 recorded 0 players across 50 slots. Averaged across seven days, the count is 0 players.
How does RustServer_2626 compare with other servers in the rankings?
For seven-day player hours, RustServer_2626 is ranked #15,268, placing it in the top 68% of all ranked servers.
Tag details
Where does RustServer_2626 appear among the Rust Census lists and filters?
The Rust Census lists that RustServer_2626 fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on RustServer_2626: what do they indicate?
These are the tags RustServer_2626 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for RustServer_2626?
RustServer_2626 runs a procedural map of size 3,000 with seed 2011, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On RustServer_2626, what rules and settings are in force?
No gather rate is given in the name of RustServer_2626. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to RustServer_2626?
You can open the console in Rust with F1 and enter client.connect 160.251.250.29:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.