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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,000 players on 11,748 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RustServer_20281

160.251.233.89:28015 checked 7d ago

Release date
Next release
In five minutes (15:30 UTC)
Source
Live server queries
Server address
160.251.233.89:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,437

top 69%

Last wipe

10d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,437 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 10d ago.

2. Players

Figure 1: Players on RustServer_20281

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 05:13 UTC10d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RustServer_20281

5000 · seed 1273571341

Map of RustServer_20281

Table 2: The world

As the server publishes it

MapProcedural Map
Size5000
Seed1273571341
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustServer_20281

What the server publishes and what was recorded

Address160.251.233.89:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe19 Oct 2026, 05:13 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average463 / 475
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average409 / 375
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average49 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average37 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average55 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average152 / 200

10. Quick answers

From the figures on this page.

Wipe details

When does RustServer_20281 wipe, and how often?

Too few wipes of RustServer_20281 are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 10 days 6 hours.

On RustServer_20281, what happens on wipe day?

The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server record

Is RustServer_20281 up, and how well has it held up?

RustServer_20281 is offline at the time of this release; it was last seen 7 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 13 September 2026.

In which location is RustServer_20281 based?

No region is given by RustServer_20281. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 160.251.233.89:28015 is its address.

Which Rust version is RustServer_20281 running?

Rust network protocol 2634 and build 167781 on Linux is the version RustServer_20281 runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on RustServer_20281?

RustServer_20281 is offline at present; its last recording was 7 days 20 hours ago.

What position does RustServer_20281 hold in the server rankings?

The rank for RustServer_20281 is #15,437 on seven-day player hours, in the top 69% of ranked servers.

Tag details

Where does RustServer_20281 appear among the Rust Census lists and filters?

These Rust Census lists include RustServer_20281: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on RustServer_20281?

These are the tags RustServer_20281 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for RustServer_20281?

Size 5,000 and seed 1273571341: that is the procedural map on RustServer_20281, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On RustServer_20281, what rules and settings are in force?

The name of RustServer_20281 carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join RustServer_20281?

Enter client.connect 160.251.233.89:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Game build: 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.