Statistical profileOffline
RustServer_29401
160.251.230.239:28015 checked 8h ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#15,123
top 68%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #15,123 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 9d ago.
2. Players
Figure 1: Players on RustServer_29401
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 21:56 UTC9d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RustServer_29401
What the server publishes and what was recorded
| Address | 160.251.230.239:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 21:56 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 486 on average | 56 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 96 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 284 / 350 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 13 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 357 / 450 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 278 / 325 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for RustServer_29401: what is it?
The rhythm of RustServer_29401's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 9 days 4 hours have passed since this world was made.
On RustServer_29401, what happens on wipe day?
Recent wipes drew an average peak of 1 players. On the latest wipe, 17 hours passed before the crowd peaked.
About the server
Is RustServer_29401 up, and how well has it held up?
Last seen 8 hours ago, RustServer_29401 is offline in this release. By its own reported uptime, it restarted about 5 days 19 hours ago. 161 of 168 hours on across the last 7 full days gives an uptime of 96%. The first sighting of it by Rust Census was on 13 September 2026.
How well does RustServer_29401 perform?
The figures for the last 48 hours give an average of 88 server fps and a minimum of 71. The world carried up to 49,916 entities, including buildings, deployables and all else. Up to 2,350 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for RustServer_29401?
No region is published by RustServer_29401. Rust Census does not look up where the machine stands; it shows where a server says it is. 160.251.230.239:28015 is its address.
What version of Rust has been recorded on RustServer_29401?
This release lists RustServer_29401 on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for RustServer_29401?
At this release RustServer_29401 is offline, having last been seen 8 hours ago. Averaged over seven days: 0 players, with a peak of 1.
How does RustServer_29401 compare with other servers in the rankings?
For seven-day player hours, RustServer_29401 is ranked #15,123, placing it in the top 68% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover RustServer_29401?
These Rust Census lists include RustServer_29401: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on RustServer_29401: what do they indicate?
These are the tags RustServer_29401 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for RustServer_29401?
The procedural map on RustServer_29401 is generated by the game, measures 3,000 and carries seed 27032. Because one size and seed give one map, RustMaps can display it from this page.
On RustServer_29401, what rules and settings are in force?
No gather rate is recorded for RustServer_29401 in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join RustServer_29401?
Enter client.connect 160.251.230.239:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.