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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 49,472 players on 11,703 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RustServer_22252

160.251.215.5:28015 checked 10m ago

Release date
Next release
In five minutes (02:10 UTC)
Source
Live server queries
Server address
160.251.215.5:28015
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,269

top 69%

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,269 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on RustServer_22252

Players now and over time, UTC

AveragePeak
0123403:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020003:0012:0022:0006:0015:0000:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k3 Oct8 Oct14 Oct19 Oct25 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RustServer_22252

3000 · seed 27047

Map of RustServer_22252

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed27047
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustServer_22252

What the server publishes and what was recorded

Address160.251.215.5:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 13:08 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average54 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average91 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average276 / 300
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average13 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average355 / 375
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average278 / 300

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for RustServer_22252: what is it?

The rhythm of RustServer_22252's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 26 days 13 hours ago.

Server details

Is RustServer_22252 up, and how well has it held up?

At the latest check, RustServer_22252 was online. About 6 days 2 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 3 October 2026.

Does RustServer_22252 hold a steady frame rate and connection?

Average server fps over the last 48 hours was 88, with a low of 71. The world carried up to 49,251 entities, including buildings, deployables and all else. Memory use reached 2,428 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for RustServer_22252?

No region is given by RustServer_22252. Rust Census does not look up where the machine stands; it shows where a server says it is. At 160.251.215.5:28015 it is addressed.

On which Rust version does RustServer_22252 operate?

This release lists RustServer_22252 on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for RustServer_22252?

The present count is 0 players on RustServer_22252, out of 50 slots. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is RustServer_22252 placed?

For seven-day player hours, RustServer_22252 is ranked #15,269, placing it in the top 69% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover RustServer_22252?

These Rust Census lists include RustServer_22252: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on RustServer_22252 carry?

Read by the game's server browser, RustServer_22252 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for RustServer_22252?

RustServer_22252 runs a procedural map of size 3,000 with seed 27047, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is RustServer_22252 configured, and what rules does it keep?

No gather rate is given in the name of RustServer_22252. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to RustServer_22252?

Enter client.connect 160.251.215.5:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.