Statistical profileOnline
[JP]Null-Server Test
EA 160.251.210.11:28015 checked 9m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#9,310
top 42% · #425 in EA
Last wipe
27d ago
monthly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #9,310 of all ranked servers, the top 42%, and #425 in EA, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [JP]Null-Server Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 42% of all ranked servers, top 79% in EA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 2h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 2h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW27d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of [JP]Null-Server Test
What the server publishes and what was recorded
| Address | 160.251.210.11:28015 |
|---|---|
| Region | EA |
| Max players | 100 |
| Group limit | 50 max |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:18 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 35 on average | 31 / 100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 21 / 88 |
| [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 | EA · groups of 8+ · monthly · 12 on average | 14 / 100 |
| [JP]ちょっぴりHard-PvE RiSu Server | EA · groups of 8+ · monthly · 11 on average | 10 / 100 |
| 【青岩-PVE服】原倍/萌新/突袭据点 | EA · groups of 8+ · monthly · 11 on average | 4 / 200 |
| 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 | EA · groups of 16+ · monthly · 10 on average | 10 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for [JP]Null-Server Test: what is it?
A monthly force wipe is the sole occasion on which [JP]Null-Server Test wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 27 days 22 hours. A monthly wipe schedule is published in its tags.
What should you expect on wipe day at [JP]Null-Server Test?
Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server details
How reliable is [JP]Null-Server Test, and is it online now?
[JP]Null-Server Test is online at the time of this release. The uptime it reports puts the last restart at about 4 days 17 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
Does [JP]Null-Server Test hold a steady frame rate and connection?
Average server fps over the last 48 hours was 52, with a low of 31. The world carried up to 98,303 entities, including buildings, deployables and all else. Memory use reached 4,452 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for [JP]Null-Server Test?
With its EA tag, [JP]Null-Server Test lists itself in Asia. Rust Census does not look up where the machine stands; it shows where a server says it is. 160.251.210.11:28015 is its address.
On which Rust version does [JP]Null-Server Test operate?
Rust network protocol 2635 and build 168909 on Linux is the version [JP]Null-Server Test runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does [JP]Null-Server Test carry?
The present count is 0 players on [JP]Null-Server Test, out of 100 slots. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 13:00 UTC: 1 players.
What position does [JP]Null-Server Test hold in the server rankings?
This release ranks [JP]Null-Server Test at #9,310 for seven-day player hours, #425 in Asia, inside the top 42% of ranked servers.
Tag details
On Rust Census, which lists and filters carry [JP]Null-Server Test?
The Rust Census lists that [JP]Null-Server Test fits are: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on [JP]Null-Server Test carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts50 (Group limit): Team size is capped at 50; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; EA (East Asia): East Asia is the region under which the browser lists it are the tags [JP]Null-Server Test publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for [JP]Null-Server Test?
[JP]Null-Server Test runs a procedural map of size 4,096 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Custom Map.
On [JP]Null-Server Test, what rules and settings are in force?
No gather rate is recorded for [JP]Null-Server Test in its name. The group limit is 50 players. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join [JP]Null-Server Test?
You can open the console in Rust with F1 and enter client.connect 160.251.210.11:28015; or press Launch Rust and join on this page, and you are connected through Steam. https://discord.com/invite/null-server is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts50,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players 100 slots are available. |
ts50 | Group limit Team size is capped at 50. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
EA | East Asia East Asia is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.