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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 98,796 players on 11,878 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[JP]Null-Server Test

EA 160.251.210.11:28015 checked 9m ago

monthly wipes moddedoxidepve
Release date
Next release
In five minutes (16:50 UTC)
Source
Live server queries
Server address
160.251.210.11:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 1

Rank

#9,310

top 42% · #425 in EA

Last wipe

27d ago

monthly schedule

Next wipe

7d 2h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #9,310 of all ranked servers, the top 42%, and #425 in EA, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [JP]Null-Server Test

Players now and over time, UTC

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608017:0002:0011:0021:0006:0015:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 42% of all ranked servers, top 79% in EA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 2hThu 5 Nov, 19:00 UTCForce wipe FW
35d 2hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:18 UTC FW27d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [JP]Null-Server Test

4096 · seed 1337

Map of [JP]Null-Server Test

Table 3: The world

As the server publishes it

MapCustom Map
Size4096
Seed1337

8. Server characteristics

Table 4: Characteristics of [JP]Null-Server Test

What the server publishes and what was recorded

Address160.251.210.11:28015
RegionEA
Max players100
Group limit50 max
Wipe schedulemonthly
Last wipe1 Oct 2026, 18:18 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average31 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average21 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average14 / 100
[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average10 / 100
【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average4 / 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average10 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for [JP]Null-Server Test: what is it?

A monthly force wipe is the sole occasion on which [JP]Null-Server Test wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 27 days 22 hours. A monthly wipe schedule is published in its tags.

What should you expect on wipe day at [JP]Null-Server Test?

Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

How reliable is [JP]Null-Server Test, and is it online now?

[JP]Null-Server Test is online at the time of this release. The uptime it reports puts the last restart at about 4 days 17 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.

Does [JP]Null-Server Test hold a steady frame rate and connection?

Average server fps over the last 48 hours was 52, with a low of 31. The world carried up to 98,303 entities, including buildings, deployables and all else. Memory use reached 4,452 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for [JP]Null-Server Test?

With its EA tag, [JP]Null-Server Test lists itself in Asia. Rust Census does not look up where the machine stands; it shows where a server says it is. 160.251.210.11:28015 is its address.

On which Rust version does [JP]Null-Server Test operate?

Rust network protocol 2635 and build 168909 on Linux is the version [JP]Null-Server Test runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does [JP]Null-Server Test carry?

The present count is 0 players on [JP]Null-Server Test, out of 100 slots. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 13:00 UTC: 1 players.

What position does [JP]Null-Server Test hold in the server rankings?

This release ranks [JP]Null-Server Test at #9,310 for seven-day player hours, #425 in Asia, inside the top 42% of ranked servers.

Tag details

On Rust Census, which lists and filters carry [JP]Null-Server Test?

The Rust Census lists that [JP]Null-Server Test fits are: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on [JP]Null-Server Test carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts50 (Group limit): Team size is capped at 50; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; EA (East Asia): East Asia is the region under which the browser lists it are the tags [JP]Null-Server Test publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for [JP]Null-Server Test?

[JP]Null-Server Test runs a procedural map of size 4,096 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Custom Map.

On [JP]Null-Server Test, what rules and settings are in force?

No gather rate is recorded for [JP]Null-Server Test in its name. The group limit is 50 players. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join [JP]Null-Server Test?

You can open the console in Rust with F1 and enter client.connect 160.251.210.11:28015; or press Launch Rust and join on this page, and you are connected through Steam. https://discord.com/invite/null-server is the website listed for it.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts50,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players 100 slots are available.
ts50Group limit Team size is capped at 50.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Region

EAEast Asia East Asia is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.