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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 43,996 players on 11,654 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RustServer_4380

160.251.203.118:28015 checked 9m ago

Release date
Next release
In five minutes (03:25 UTC)
Source
Live server queries
Server address
160.251.203.118:28015
First recorded
10 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#12,970

top 58%

Last wipe

19d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #12,970 of all ranked servers, the top 58%, on player hours over the last seven days.
  • Its current map went up 19d ago.

2. Players

Figure 1: Players on RustServer_4380

Players now and over time, UTC

AveragePeak
00.250.50.75104:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020004:0013:0023:0008:0017:0002:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k11 Oct15 Oct19 Oct22 Oct26 Oct30 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RustServer_4380

3000 · seed 10219

Map of RustServer_4380

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed10219
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustServer_4380

What the server publishes and what was recorded

Address160.251.203.118:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 23:50 UTC
Hostname–
First seen10 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average45 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average79 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average235 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average9 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average285 / 325
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average268 / 275

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for RustServer_4380: what is it?

Too few wipes of RustServer_4380 are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 19 days 3 hours.

About the server

How reliable is RustServer_4380, and is it online now?

At the latest check, RustServer_4380 was online. By its own reported uptime, it restarted about 7 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 10 October 2026.

How well does RustServer_4380 perform?

The figures for the last 48 hours give an average of 94 server fps and a minimum of 68. The world carried up to 53,140 entities, including buildings, deployables and all else. The peak memory use recorded was 2,567 MB. What players experience as lag is low fps combined with a climbing entity count.

In which location is RustServer_4380 based?

No region is published by RustServer_4380. Rust Census does not look up where the machine stands; it shows where a server says it is. 160.251.203.118:28015 is its address.

Which Rust version is RustServer_4380 running?

This release lists RustServer_4380 on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does RustServer_4380 carry?

The present count is 0 players on RustServer_4380, out of 50 slots. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 06:00 UTC: 0 players.

What position does RustServer_4380 hold in the server rankings?

The rank for RustServer_4380 is #12,970 on seven-day player hours, in the top 58% of ranked servers.

Tag details

On Rust Census, which lists and filters carry RustServer_4380?

The Rust Census lists that RustServer_4380 fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on RustServer_4380?

gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags RustServer_4380 publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for RustServer_4380?

RustServer_4380 runs a procedural map of size 3,000 with seed 10219, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for RustServer_4380?

No gather rate is recorded for RustServer_4380 in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to RustServer_4380?

Enter client.connect 160.251.203.118:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players Slots: 50.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.