Statistical profileOnline
RustServer_4380
160.251.203.118:28015 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#12,970
top 58%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #12,970 of all ranked servers, the top 58%, on player hours over the last seven days.
- Its current map went up 19d ago.
2. Players
Figure 1: Players on RustServer_4380
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RustServer_4380
What the server publishes and what was recorded
| Address | 160.251.203.118:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 23:50 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 482 on average | 45 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 79 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 235 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 9 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 285 / 325 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 257 on average | 268 / 275 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for RustServer_4380: what is it?
Too few wipes of RustServer_4380 are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 19 days 3 hours.
About the server
How reliable is RustServer_4380, and is it online now?
At the latest check, RustServer_4380 was online. By its own reported uptime, it restarted about 7 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 10 October 2026.
How well does RustServer_4380 perform?
The figures for the last 48 hours give an average of 94 server fps and a minimum of 68. The world carried up to 53,140 entities, including buildings, deployables and all else. The peak memory use recorded was 2,567 MB. What players experience as lag is low fps combined with a climbing entity count.
In which location is RustServer_4380 based?
No region is published by RustServer_4380. Rust Census does not look up where the machine stands; it shows where a server says it is. 160.251.203.118:28015 is its address.
Which Rust version is RustServer_4380 running?
This release lists RustServer_4380 on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does RustServer_4380 carry?
The present count is 0 players on RustServer_4380, out of 50 slots. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 06:00 UTC: 0 players.
What position does RustServer_4380 hold in the server rankings?
The rank for RustServer_4380 is #12,970 on seven-day player hours, in the top 58% of ranked servers.
Tag details
On Rust Census, which lists and filters carry RustServer_4380?
The Rust Census lists that RustServer_4380 fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on RustServer_4380?
gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags RustServer_4380 publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for RustServer_4380?
RustServer_4380 runs a procedural map of size 3,000 with seed 10219, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for RustServer_4380?
No gather rate is recorded for RustServer_4380 in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to RustServer_4380?
Enter client.connect 160.251.203.118:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.