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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 103,740 players on 11,898 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RustServer_20550

160.251.200.16:28015 checked 27d ago

Release date
Next release
In five minutes (21:14 UTC)
Source
Live server queries
Server address
160.251.200.16:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#16,019

top 69%

Last wipe

47d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #16,019 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 47d ago.

2. Players

Figure 1: Players on RustServer_20550

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RustServer_20550

3000 · seed 9401

Map of RustServer_20550

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed9401
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustServer_20550

What the server publishes and what was recorded

Address160.251.200.16:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe11 Sep 2026, 21:38 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average321 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average440 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average970 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average46 / 100
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480 / 8
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average979 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does RustServer_20550 wipe, and how often?

The rhythm of RustServer_20550's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 47 days 21 hours ago.

Server record

Is RustServer_20550 up, and how well has it held up?

The latest count records RustServer_20550 as offline, last seen 27 days 21 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.

In which location is RustServer_20550 based?

A region is not published by RustServer_20550. Rust Census does not look up where the machine stands; it shows where a server says it is. 160.251.200.16:28015 is its address.

Which Rust version is RustServer_20550 running?

This release lists RustServer_20550 on Rust network protocol 2633 and build 165217, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does RustServer_20550 carry?

RustServer_20550 is offline at present; its last recording was 27 days 21 hours ago.

What position does RustServer_20550 hold in the server rankings?

The rank for RustServer_20550 is #16,019 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry RustServer_20550?

Included in these Rust Census lists is RustServer_20550: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on RustServer_20550 carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags RustServer_20550 publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for RustServer_20550?

RustServer_20550 runs a procedural map of size 3,000 with seed 9401, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is RustServer_20550 configured, and what rules does it keep?

No gather rate is given in the name of RustServer_20550. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join RustServer_20550?

Enter client.connect 160.251.200.16:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build The server runs game build 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.