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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 99,467 players on 11,887 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RustServer_14668

160.251.199.112:28015 checked 12m ago

Release date
Next release
In five minutes (17:10 UTC)
Source
Live server queries
Server address
160.251.199.112:28015
First recorded
4 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#11,902

top 53%

Last wipe

25d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #11,902 of all ranked servers, the top 53%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on RustServer_14668

Players now and over time, UTC

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020018:0003:0012:0021:0006:0015:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RustServer_14668

3000 · seed 11817

Map of RustServer_14668

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed11817
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustServer_14668

What the server publishes and what was recorded

Address160.251.199.112:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 01:15 UTC
Hostname–
First seen4 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average366 / 425
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average459 / 500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average981 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average59 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average989 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average27 / 250

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on RustServer_14668?

Too few wipes of RustServer_14668 are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days 16 hours have passed since this world was made.

About the server

How reliable is RustServer_14668, and is it online now?

At the latest check, RustServer_14668 was online. About 6 days 17 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 4 October 2026.

What does the performance record of RustServer_14668 show?

The figures for the last 48 hours give an average of 99 server fps and a minimum of 74. Buildings, deployables and everything else in the world took the entity count to 48,258. Memory use reached 2,455 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for RustServer_14668?

A region is not published by RustServer_14668. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 160.251.199.112:28015 it is addressed.

Which Rust version is RustServer_14668 running?

Rust network protocol 2635 and build 168909 on Linux is the version RustServer_14668 runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does RustServer_14668 carry?

At counting time RustServer_14668 recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 1.

In the rankings of Rust servers, where is RustServer_14668 placed?

For seven-day player hours, RustServer_14668 is ranked #11,902, placing it in the top 53% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry RustServer_14668?

These Rust Census lists include RustServer_14668: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on RustServer_14668: what do they indicate?

Read by the game's server browser, RustServer_14668 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for RustServer_14668?

Size 3,000 and seed 11817: that is the procedural map on RustServer_14668, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for RustServer_14668?

The name of RustServer_14668 carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join RustServer_14668?

Enter client.connect 160.251.199.112:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.