Statistical profileOnline
RustServer_27163
160.251.198.26:28015 checked 8m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#10,760
top 48%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #10,760 of all ranked servers, the top 48%, on player hours over the last seven days.
- Its current map went up 1d ago.
2. Players
Figure 1: Players on RustServer_27163
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 05:06 UTC1d ago | – | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RustServer_27163
What the server publishes and what was recorded
| Address | 160.251.198.26:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Oct 2026, 05:06 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 510 on average | 288 / 325 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 377 / 425 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 930 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 49 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 971 / 1000 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 774 / 800 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on RustServer_27163?
The rhythm of RustServer_27163's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 38 hours.
Server details
What does the record show for the uptime and current status of RustServer_27163?
RustServer_27163 is online at the time of this release. By its own reported uptime, it restarted about 37 hours ago. A total of 18 of 168 hours were up over 7 full days, which is 11% of the time. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of RustServer_27163 show?
Over the last 48 hours, server fps averaged 72; the lowest reading was 36. Buildings, deployables and everything else in the world took the entity count to 69,621. Up to 2,273 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
Which location does RustServer_27163 run from?
A region is not published by RustServer_27163. Rust Census does not look up where the machine stands; it shows where a server says it is. 160.251.198.26:28015 is its address.
Which Rust version is RustServer_27163 running?
This release lists RustServer_27163 on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for RustServer_27163?
At counting time RustServer_27163 recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 1. An average of 1 players was recorded at 06:00 UTC, the busiest hour of the last 48.
How does RustServer_27163 compare with other servers in the rankings?
For seven-day player hours, RustServer_27163 is ranked #10,760, placing it in the top 48% of all ranked servers.
Tags, lists
Where does RustServer_27163 appear among the Rust Census lists and filters?
The Rust Census lists that RustServer_27163 fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on RustServer_27163 carry?
Read by the game's server browser, RustServer_27163 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on RustServer_27163?
RustServer_27163 runs a procedural map of size 3,500 with seed 16450, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is RustServer_27163 configured, and what rules does it keep?
The name of RustServer_27163 carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join RustServer_27163?
Enter client.connect 160.251.198.26:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.