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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,609 players on 11,866 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RustServer_9798

160.251.196.110:28015 checked 3h ago

Release date
Next release
In five minutes (16:10 UTC)
Source
Live server queries
Server address
160.251.196.110:28015
First recorded
22 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

1

peak 4

Rank

#4,369

top 20%

Last wipe

7d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 1 players, with a peak of 4.
  • It ranks #4,369 of all ranked servers, the top 20%, on player hours over the last seven days.
  • Its current map went up 7d ago.

2. Players

Figure 1: Players on RustServer_9798

Players now and over time, UTC

AveragePeak
0123406:0009:0011:0014:0016:0016:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020006:0009:0011:0014:0016:0016:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RustServer_9798

3000 · seed 31094

Map of RustServer_9798

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed31094
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustServer_9798

What the server publishes and what was recorded

Address160.251.196.110:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 13:10 UTC
Hostname–
First seen22 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average307 / 325
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average385 / 425
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average926 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average45 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average979 / 1000
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average780 / 800

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on RustServer_9798?

With too few wipes of RustServer_9798 on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 7 days 6 hours.

Server details

What does the record show for the uptime and current status of RustServer_9798?

Last seen 3 hours ago, RustServer_9798 is offline in this release. The uptime it reports puts the last restart at about 1 hours ago. A total of 66 of 144 hours were up over 6 full days, which is 46% of the time. The first sighting of it by Rust Census was on 22 October 2026.

What does the performance record of RustServer_9798 show?

The figures for the last 48 hours give an average of 148 server fps and a minimum of 113. Buildings, deployables and everything else in the world took the entity count to 49,484. Up to 1,648 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for RustServer_9798?

No region is given by RustServer_9798. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 160.251.196.110:28015 is its address.

What version of Rust has been recorded on RustServer_9798?

Rust network protocol 2635 and build 168909 on Linux is the version RustServer_9798 runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for RustServer_9798?

The last count for RustServer_9798 was 3 hours ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 4. An average of 2 players was recorded at 11:00 UTC, the busiest hour of the last 48.

How does RustServer_9798 compare with other servers in the rankings?

The rank for RustServer_9798 is #4,369 on seven-day player hours, in the top 20% of ranked servers.

Tags, lists

Where does RustServer_9798 appear among the Rust Census lists and filters?

The Rust Census lists that RustServer_9798 fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on RustServer_9798 carry?

These are the tags RustServer_9798 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on RustServer_9798?

Size 3,000 and seed 31094: that is the procedural map on RustServer_9798, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On RustServer_9798, what rules and settings are in force?

No gather rate is recorded for RustServer_9798 in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join RustServer_9798?

Enter client.connect 160.251.196.110:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.