Statistical profileOffline
RustServer_9798
160.251.196.110:28015 checked 3h ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
1
peak 4
Rank
#4,369
top 20%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 4.
- It ranks #4,369 of all ranked servers, the top 20%, on player hours over the last seven days.
- Its current map went up 7d ago.
2. Players
Figure 1: Players on RustServer_9798
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RustServer_9798
What the server publishes and what was recorded
| Address | 160.251.196.110:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 13:10 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 510 on average | 307 / 325 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 385 / 425 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 926 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 45 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 979 / 1000 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 780 / 800 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on RustServer_9798?
With too few wipes of RustServer_9798 on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 7 days 6 hours.
Server details
What does the record show for the uptime and current status of RustServer_9798?
Last seen 3 hours ago, RustServer_9798 is offline in this release. The uptime it reports puts the last restart at about 1 hours ago. A total of 66 of 144 hours were up over 6 full days, which is 46% of the time. The first sighting of it by Rust Census was on 22 October 2026.
What does the performance record of RustServer_9798 show?
The figures for the last 48 hours give an average of 148 server fps and a minimum of 113. Buildings, deployables and everything else in the world took the entity count to 49,484. Up to 1,648 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for RustServer_9798?
No region is given by RustServer_9798. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 160.251.196.110:28015 is its address.
What version of Rust has been recorded on RustServer_9798?
Rust network protocol 2635 and build 168909 on Linux is the version RustServer_9798 runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for RustServer_9798?
The last count for RustServer_9798 was 3 hours ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 4. An average of 2 players was recorded at 11:00 UTC, the busiest hour of the last 48.
How does RustServer_9798 compare with other servers in the rankings?
The rank for RustServer_9798 is #4,369 on seven-day player hours, in the top 20% of ranked servers.
Tags, lists
Where does RustServer_9798 appear among the Rust Census lists and filters?
The Rust Census lists that RustServer_9798 fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on RustServer_9798 carry?
These are the tags RustServer_9798 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on RustServer_9798?
Size 3,000 and seed 31094: that is the procedural map on RustServer_9798, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On RustServer_9798, what rules and settings are in force?
No gather rate is recorded for RustServer_9798 in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join RustServer_9798?
Enter client.connect 160.251.196.110:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.