Statistical profileOnline
RustServer_6101
160.251.175.78:28015 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 14d ago.
2. Players
Figure 1: Players on RustServer_6101
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 13:15 UTC14d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RustServer_6101
What the server publishes and what was recorded
| Address | 160.251.175.78:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 13:15 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 282 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 306 / 325 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 28 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 27 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 45 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 146 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for RustServer_6101: what is it?
Too few wipes of RustServer_6101 are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 14 days 20 hours have passed since this world was made.
On RustServer_6101, what happens on wipe day?
An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
Server record
Is RustServer_6101 up, and how well has it held up?
At the latest check, RustServer_6101 was online. The uptime it reports puts the last restart at about 5 days 10 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of RustServer_6101 show?
Over the last 48 hours, server fps averaged 130; the lowest reading was 98. The world carried up to 45,825 entities, including buildings, deployables and all else. Memory use reached 2,427 MB at its peak. Players feel low fps and a rising entity count as lag.
In which location is RustServer_6101 based?
No region is given by RustServer_6101. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 160.251.175.78:28015 it is addressed.
Which Rust version is RustServer_6101 running?
Rust network protocol 2635 and build 168909 on Linux is the version RustServer_6101 runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does RustServer_6101 carry?
At counting time RustServer_6101 recorded 0 players across 50 slots. This release gives a seven-day average of 0 players.
What position does RustServer_6101 hold in the server rankings?
The rank for RustServer_6101 is #15,335 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover RustServer_6101?
The Rust Census lists that RustServer_6101 fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on RustServer_6101?
Read by the game's server browser, RustServer_6101 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on RustServer_6101?
The procedural map on RustServer_6101 is generated by the game, measures 3,000 and carries seed 32736. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is RustServer_6101 configured, and what rules does it keep?
No gather rate is recorded for RustServer_6101 in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to RustServer_6101?
Enter client.connect 160.251.175.78:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.