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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 103,409 players on 11,892 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RustServer_570

160.251.174.60:28015 checked 5d ago

Release date
Next release
In five minutes (21:20 UTC)
Source
Live server queries
Server address
160.251.174.60:28015
First recorded
22 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,289

top 69%

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,289 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on RustServer_570

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

5

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:03 UTC27d ago 5 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RustServer_570

3500 · seed 16532

Map of RustServer_570

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed16532
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustServer_570

What the server publishes and what was recorded

Address160.251.174.60:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 14:50 UTC
Hostname–
First seen22 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average312 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average414 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average950 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average46 / 100
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480 / 8
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average974 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does RustServer_570 wipe, and how often?

With too few wipes of RustServer_570 on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 27 days 4 hours ago.

How is wipe day run on RustServer_570?

Recent wipes drew an average peak of 5 players. 2 hours after the latest wipe, the crowd peaked.

Server details

Is RustServer_570 up, and how well has it held up?

RustServer_570 is offline at the time of this release; it was last seen 5 days 22 hours ago. 46 of 168 hours on across the last 7 full days gives an uptime of 27%. It was first seen by Rust Census on 22 September 2026.

In which location is RustServer_570 based?

No region is published by RustServer_570. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 160.251.174.60:28015 it is addressed.

Which Rust version is RustServer_570 running?

Rust network protocol 2635 and build 168909 on Linux is the version RustServer_570 runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does RustServer_570 carry?

RustServer_570 is offline at present; its last recording was 5 days 22 hours ago. The seven-day average for this server is 0 players.

What position does RustServer_570 hold in the server rankings?

For seven-day player hours, RustServer_570 is ranked #15,289, placing it in the top 69% of all ranked servers.

Lists and tags

Where does RustServer_570 appear among the Rust Census lists and filters?

The Rust Census lists that RustServer_570 fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on RustServer_570: what do they indicate?

Read by the game's server browser, RustServer_570 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on RustServer_570?

Size 3,500 and seed 16532: that is the procedural map on RustServer_570, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for RustServer_570?

No gather rate is given in the name of RustServer_570. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join RustServer_570?

Enter client.connect 160.251.174.60:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players 50 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.