Statistical profileOffline
Nick Rust Server
160.251.166.218:28015 checked 2h ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak 1
Rank
#15,167
top 68%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #15,167 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on Nick Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 11:46 UTC2d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Nick Rust Server
5000 · seed 1524450348
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5000 |
| Seed | 1524450348 |
8. Server characteristics
Table 3: Characteristics of Nick Rust Server
What the server publishes and what was recorded
| Address | 160.251.166.218:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 11:46 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 556 / 550 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 424 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 71 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 66 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 185 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Nick Rust Server: what is it?
With too few wipes of Nick Rust Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 2 days 1 hours.
On Nick Rust Server, what happens on wipe day?
Recent wipes drew an average peak of 1 players. On the latest wipe, 1 hours passed before the crowd peaked.
Server record
Is Nick Rust Server up, and how well has it held up?
Last seen 2 hours ago, Nick Rust Server is offline in this release. The uptime it reports puts the last restart at about 1 hours ago. Of the 48 hours in the last 2 full days, it was up 4 of them, or 8%. The first sighting of it by Rust Census was on 26 October 2026.
What does the performance record of Nick Rust Server show?
The figures for the last 48 hours give an average of 228 server fps and a minimum of 228. The world carried up to 145,762 entities, including buildings, deployables and all else. The peak memory use recorded was 3,014 MB. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Nick Rust Server?
No region is given by Nick Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 160.251.166.218:28015 is its address.
On which Rust version does Nick Rust Server operate?
The version in use on Nick Rust Server is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for Nick Rust Server?
At this release Nick Rust Server is offline, having last been seen 2 hours ago. This release records a seven-day average of 0 players and a peak of 1.
What position does Nick Rust Server hold in the server rankings?
For seven-day player hours, Nick Rust Server is ranked #15,167, placing it in the top 68% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Nick Rust Server?
Included in these Rust Census lists is Nick Rust Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on Nick Rust Server carry?
These are the tags Nick Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): 20 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for Nick Rust Server?
The procedural map on Nick Rust Server is generated by the game, measures 5,000 and carries seed 1524450348. Because one size and seed give one map, RustMaps can display it from this page.
How is Nick Rust Server configured, and what rules does it keep?
No gather rate is given in the name of Nick Rust Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join Nick Rust Server?
Enter client.connect 160.251.166.218:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp20 | Max players 20 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.