Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 73,926 players on 11,841 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Nick Rust Server

160.251.166.218:28015 checked 2h ago

Release date
Next release
In five minutes (11:35 UTC)
Source
Live server queries
Server address
160.251.166.218:28015
First recorded
26 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak 1

Rank

#15,167

top 68%

Last wipe

2d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #15,167 of all ranked servers, the top 68%, on player hours over the last seven days.
  • Its current map went up 2d ago.

2. Players

Figure 1: Players on Nick Rust Server

Players now and over time, UTC

AveragePeak
0123414:0011:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:46 UTC2d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Nick Rust Server

5000 · seed 1524450348

Map of Nick Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size5000
Seed1524450348
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Nick Rust Server

What the server publishes and what was recorded

Address160.251.166.218:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 11:46 UTC
Hostname–
First seen26 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average556 / 550
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average424 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average71 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average66 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average185 / 200

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Nick Rust Server: what is it?

With too few wipes of Nick Rust Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 2 days 1 hours.

On Nick Rust Server, what happens on wipe day?

Recent wipes drew an average peak of 1 players. On the latest wipe, 1 hours passed before the crowd peaked.

Server record

Is Nick Rust Server up, and how well has it held up?

Last seen 2 hours ago, Nick Rust Server is offline in this release. The uptime it reports puts the last restart at about 1 hours ago. Of the 48 hours in the last 2 full days, it was up 4 of them, or 8%. The first sighting of it by Rust Census was on 26 October 2026.

What does the performance record of Nick Rust Server show?

The figures for the last 48 hours give an average of 228 server fps and a minimum of 228. The world carried up to 145,762 entities, including buildings, deployables and all else. The peak memory use recorded was 3,014 MB. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for Nick Rust Server?

No region is given by Nick Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 160.251.166.218:28015 is its address.

On which Rust version does Nick Rust Server operate?

The version in use on Nick Rust Server is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for Nick Rust Server?

At this release Nick Rust Server is offline, having last been seen 2 hours ago. This release records a seven-day average of 0 players and a peak of 1.

What position does Nick Rust Server hold in the server rankings?

For seven-day player hours, Nick Rust Server is ranked #15,167, placing it in the top 68% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Nick Rust Server?

Included in these Rust Census lists is Nick Rust Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on Nick Rust Server carry?

These are the tags Nick Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): 20 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for Nick Rust Server?

The procedural map on Nick Rust Server is generated by the game, measures 5,000 and carries seed 1524450348. Because one size and seed give one map, RustMaps can display it from this page.

How is Nick Rust Server configured, and what rules does it keep?

No gather rate is given in the name of Nick Rust Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join Nick Rust Server?

Enter client.connect 160.251.166.218:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp20Max players 20 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.