Statistical profileOnline
EchoChamber_JP_Rust
EA 160.251.166.192:28015 checked 7m ago
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1. Main points
Players now
0/ 69
0% full
7-day average
0
peak 1
Rank
#15,160
top 68% · #484 in EA
Last wipe
27d ago
monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 69 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #15,160 of all ranked servers, the top 68%, and #484 in EA, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on EchoChamber_JP_Rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 6h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 6h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:48 UTC27d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of EchoChamber_JP_Rust
What the server publishes and what was recorded
| Address | 160.251.166.192:28015 |
|---|---|
| Region | EA |
| Max players | 69 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 01:48 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 | EA · groups of 8+ · monthly · 35 on average | 38 / 100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 21 / 88 |
| [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 | EA · groups of 8+ · monthly · 12 on average | 15 / 100 |
| [JP]ちょっぴりHard-PvE RiSu Server | EA · groups of 8+ · monthly · 11 on average | 21 / 100 |
| 【青岩-PVE服】原倍/萌新/突袭据点 | EA · groups of 8+ · monthly · 11 on average | 19 / 200 |
| 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 | EA · groups of 16+ · monthly · 10 on average | 13 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does EchoChamber_JP_Rust wipe, and how often?
The force wipe is the only wipe EchoChamber_JP_Rust takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 27 days 10 hours. A monthly wipe schedule is published in its tags.
On EchoChamber_JP_Rust, what happens on wipe day?
Recent wipes drew an average peak of 1 players. 2 hours after the latest wipe, the crowd peaked.
Server record
How reliable is EchoChamber_JP_Rust, and is it online now?
At the latest check, EchoChamber_JP_Rust was online. The uptime it reports puts the last restart at about 15 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
How well does EchoChamber_JP_Rust perform?
Average server fps over the last 48 hours was 59, with a low of 21. Buildings, deployables and everything else in the world took the entity count to 87,214. The peak memory use recorded was 5,262 MB. What players experience as lag is low fps combined with a climbing entity count.
Which location does EchoChamber_JP_Rust run from?
In Asia EchoChamber_JP_Rust lists itself, with its EA tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 160.251.166.192:28015 it is addressed.
What version of Rust has been recorded on EchoChamber_JP_Rust?
This release lists EchoChamber_JP_Rust on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does EchoChamber_JP_Rust carry?
EchoChamber_JP_Rust stands at 0 players from 69 slots in this release. Averaged over seven days: 0 players, with a peak of 1.
In the rankings of Rust servers, where is EchoChamber_JP_Rust placed?
For seven-day player hours EchoChamber_JP_Rust is ranked #15,160 and #484 in Asia, placing it in the top 68% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover EchoChamber_JP_Rust?
These Rust Census lists include EchoChamber_JP_Rust: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on EchoChamber_JP_Rust?
gmrust (Game mode): Survival play, in the standard Rust format; mp69 (Max players): The server holds 69 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; modded (Modded): This server is listed as modded, with plugins or settings that change the game; EA (East Asia): East Asia is the region under which the browser lists it are the tags EchoChamber_JP_Rust publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for EchoChamber_JP_Rust?
Size 4,500 and seed 1337: that is the procedural map on EchoChamber_JP_Rust, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: Custom Map.
What settings and rules have been listed for EchoChamber_JP_Rust?
No gather rate is recorded for EchoChamber_JP_Rust in its name. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Joining requires premium status on Rust. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join EchoChamber_JP_Rust?
Enter client.connect 160.251.166.192:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. Joining requires premium status on Rust. The website recorded for it is http://160.251.166.192/index.html.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp69,ptrak,$r?,v2635,^p,^m,EA,^p,gmrust,cs168909,^q,ts8,^o^z,modded
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp69 | Max players The server holds 69 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^q | Premium Joining requires premium status on Rust. |
|---|---|
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
modded | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
EA | East Asia East Asia is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
